Released High speed ring

Discussion in 'Terrains, Levels, Maps' started by skiper, Aug 16, 2013.

  1. eletricmano

    eletricmano
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    Re: [RELEASED] High speed ring

    Is your GPU AMD? If it is, that's the problem.
     
  2. iheartmods

    iheartmods
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    Re: [RELEASED] High speed ring

    AMD processor, /w integrated graphics, so probably the issue
     
  3. lucky74dog

    lucky74dog
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    Re: [RELEASED] High speed ring

    I'm sorry that I can't read Russian, and I wanted to make sure that that wasn't an add!
     
  4. Docteh

    Docteh
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    Re: [RELEASED] High speed ring

    I'm kind of curious about this AMD issue. Also, Who is Richard Burns? One of the textures in the archive is a "Richard Burns Rally" flag. Any relation to Robbie Burns?
     
  5. y2kvirus

    y2kvirus
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    Re: [RELEASED] High speed ring

    The map works but I just crash if I try to configure the car /:

    Intel Ivy Bridge
     
  6. cooraagoo

    cooraagoo
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    Re: [RELEASED] High speed ring

    Richard Burns is a Rally Racer, like Colin McRae. "Richard Burns Rally" is the only one true rally simulator, i think all textures from "Richard Burns Rally" or from many other games.
     
  7. pf12351

    pf12351
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    Re: [RELEASED] High speed ring

    Is the file named Nardo.rar ?
     
  8. nfshp253

    nfshp253
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    Re: [RELEASED] High speed ring

    Hmm, I can't download the map. Returns me to some error which says "Not the right link" when translated into English.
     
  9. Jon

    Jon
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    Re: [RELEASED] High speed ring

    very nice map! But the game crashes if i set higher settings than the standard settings (which looks ugly).
    I have had the same error before with other custom maps so i guess it's something wrong with my computer?
     
  10. BNGD77

    BNGD77
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    Re: [RELEASED] High speed ring

    Ok, i am now WAY F*CK*NG MAD why the hell do us AMD users have to have these sh*t problems, stop using the stupid software you use to map your maps and change it so that AMD users have no problems!!!!! For f*cks sake...(sorry for swearing but i meant it )
     
  11. Umbragravis

    Umbragravis
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    Re: [RELEASED] High speed ring

    From what I've seen in other threads, it isn't the software the map creators are using, it's Torque3D that's causing the problem. Someone correct me if I'm wrong
     
  12. dudes45

    dudes45
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    I tried with beta AMD drivers to no avail. I still got the issue, the map looks great I will wait patiently to play it! It looks amazing!
     
    #32 dudes45, Aug 18, 2013
    Last edited: Aug 18, 2013
  13. nfshp253

    nfshp253
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    I'm having errors on my NVIDIA card as well. The game freezes and there's an error about the game being unable to lock some vertex buffer.
     
  14. DToXTR

    DToXTR
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    (imported from here)
    (imported from here)
    (imported from here)

    You How Map mods Do? :mad:
     
  15. Tglvg11

    Tglvg11
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    Re: [RELEASED] High speed ring

    Haha yeah I wonder why it wont work :confused:
     
  16. Quotation

    Quotation
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    Re: [RELEASED] High speed ring

    Shut up, please. If you want no problems how about you make the map. This game doesn't revolve around you, with your attitude you don't deserve anything.
     
  17. Yuvinw

    Yuvinw
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    Re: [RELEASED] High speed ring

    It's not the map creator's fault. Either go buy an Nvidia GPU, or wait for all of it to be fixed. Just don't post anything like that again.
     
  18. Kimmykix

    Kimmykix
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    Re: [RELEASED] High speed ring

    How about you quit whining and buy Intel/Nvidia next time. (if you even were the one that bought your computer.) You can't simply change software... this game IS the software used to make the maps (for the most part). you clearly have NO idea whatsoever what you're even talking about.

    Immature much?
     
  19. Nadeox1

    Nadeox1
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    #39 Nadeox1, Aug 19, 2013
    Last edited: Aug 19, 2013
  20. rdstudio

    rdstudio
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    Got myself red road also - got Nvidia card (HD7970 on this PC and will check there) and Intel Proc (i5) so I guess is more like shader problem here.
     
    #40 rdstudio, Aug 19, 2013
    Last edited: Aug 19, 2013
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