The modeling is done, @Joeyfuller2000 is taking a look at the textures, I'll work on the jBeam-structure now. Here is the thread: http://www.beamng.com/threads/etk-800-sedan.22745/#post-339471
i think i got the most important thing done. a barrel roll ramp that you can land. still a lot left though. ignore textures,as i will most likely redo them
Since Joeyfuller2000 does not have so much spare time, but everybody likes to see this ingame asap, is there anyone else who'd like to do the UV maps? http://www.beamng.com/threads/etk-800-sedan.22745/
remapping the pillar and pillar interior liner to the stock u/v should be a question of a couple hours at most, a piece of cake could be said. however that would mean no skinning.
If I knew how to do it, I would do it by myself... sadly there is no guide in the wiki, is there? I don't even know what skinning is.
Jbeaming from scratch is fun. Currently experimenting with thrusters to see how well a "magic carpet" would work.
I was studying ETK800 model and that gave me inspiration to make a van that turned into collection of bad design choices and I also did some work with my old saab model.