WIP Beta released Oak Suburbs 0.5 (works in Beam 0.6!)

Discussion in 'Terrains, Levels, Maps' started by gigawert, Apr 6, 2016.

  1. gigawert

    gigawert
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    This may be the last version I release of this terrain, but I also planned for this to be the first release outside of my private beta group. Enjoy it! It's a small map (by driveable area) with a couple ponds, bridges and houses, and a highway. Nothing really, just a nice little map to take pictures I guess... :p But I have better maps already planned. o_O
    Pictures:
    http://steamcommunity.com/sharedfiles/filedetails/?id=626691690
    http://steamcommunity.com/sharedfiles/filedetails/?id=626691779
    http://steamcommunity.com/sharedfiles/filedetails/?id=626691633
    Features:
    Full AI/GPS Support!
    Detailed roads and bridges!
    Rural neighbourhood!

    Credits:
    Me- The actual map and all of the custom assets
    BeamNG - The default assets including the houses, garages, covered bridges and gas stations
    @KozyKat - One of the main beta testers who helped spot the bugs :)
    @Carbender and @jdbensch - The other testers

    Known Bugs:
    -Car spawns off the terrain, just drive to the terrain and drive around or drop it in the neighborhood


    Download link:
    http://sharemods.com/4hzvqswp9cws/oak_suburbs.zip.html
     
    #1 gigawert, Apr 6, 2016
    Last edited: Apr 7, 2016
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  2. tjschel

    tjschel
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    pics don't work
     
  3. gigawert

    gigawert
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    You just quoted a working picture. :confused:
     
  4. tjschel

    tjschel
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    upload_2016-4-6_15-51-43.png
    tried it in two browsers, too
     
  5. gigawert

    gigawert
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    Updated with working pictures
     
  6. Francuhh

    Francuhh
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    looks great, can't wait to try it
     
  7. gigawert

    gigawert
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    The download link is in the first post. :)
     
  8. dat15gamer

    dat15gamer
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    errrrr
     

    Attached Files:

    • 20160407082736_1.jpg
  9. gigawert

    gigawert
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    Lol it's a bug with the guardrail being too skinny. That's an undeveloped area with nothing interesting you're trying to get into too.
     
  10. Iro

    Iro
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    you should probaly upload it as a forum attachment
    like this never download, might give you nightmares
     

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    #10 Iro, Apr 7, 2016
    Last edited: Apr 7, 2016
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  11. gigawert

    gigawert
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    I already uploaded it, and I have a terribly slow connection, so not uploading it again unless I make a new version.
     
  12. Funky7Monkey

    Funky7Monkey
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    Actually, you really should use the "Add Resource" tool next time you update.
     
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  13. gigawert

    gigawert
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    Yeah, but I don't feel that it is good enough to be in the Mods section just yet.
     
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  14. opkraut

    opkraut
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    You should still put it there, it makes it easier for us to tell if you've updated it
     
  15. gigawert

    gigawert
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    Yay, 64 downloads so far! Any suggestions/bug reports guys?
     
  16. GameNoobTV

    GameNoobTV
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    Fix the spawn point :p
     
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  17. G-Farce

    G-Farce
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    I was going to skip over this one till i read...Full AI/GPS Support
    wait what? that's insane! now I have to try this out! Any chance of scenarios?
     
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  18. gigawert

    gigawert
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    I'm not sure... I haven't been very active with BeamNG lately, and I am probably going to start work on a new terrain. But thanks! ;)
     
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  19. JoshTheAwesome

    JoshTheAwesome
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    Have To Drive 1 Mile To Get To It
     

    Attached Files:

    • screenshot_00021.png
  20. gigawert

    gigawert
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    While I do not plan to update this map, I am happy to say that it works just like it did originally but in 0.6 as well! :)
    upload_2016-7-23_10-57-8.png
     
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