Multiple Live Camera Feeds From Same Car to different monitors for simulator

Discussion in 'Ideas and Suggestions' started by StuntinStu, Apr 6, 2016.

  1. StuntinStu

    StuntinStu
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    I'm building a racing simulator out of a 4 seat full car shell with projectors and well... It would be So VERY awesome if there was a way to get the camera Feeds from Every direction looking out or at least the Front, sides, and rear..and for them separate veiws to be able to be projected to their cohering sides.. To have some buddies as passengers and to be FULLY IMMERSED IN THE BEAM WORLD.. in a real car.. Is my goal.. and be able to adjust and lock the camera views In the positions required for this feat. Please please please someone make this happen :-D Thanks. ~Stuntin'Stu
     
  2. gigawert

    gigawert
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    You're going to need quite a computer to be able to run BeamNG on multiple screens, probably one that costs $2000+.
     
  3. RobertGracie

    RobertGracie
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    Seriously the computer your going to need there is something like a BlueGene/L for that...thats how much horsepower you are going to need....better get saving those pennies!
     
  4. Funky7Monkey

    Funky7Monkey
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    I don't quite understand what you want to do. 360° FoV? Or what?
    On the topic of how good of a computer would be needed (since it was brought up), the physics will only be run once, so a decent i5 will be fine. As for graphics, you'd likely need a flagship card or a couple.
     
  5. simonfrat123

    simonfrat123
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    you will need like 5 grand for this, save your money and get VR
     
    • Like Like x 1
  6. Funky7Monkey

    Funky7Monkey
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    BeamNG doesn't support VR... And what he wants to do is probably better than VR.
     
  7. Dudeman

    Dudeman
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    4 way 980ti sli would do the trick
     
  8. SixSixSevenSeven

    SixSixSevenSeven
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    as would 3 way, no performance gain 3-4 on an x99 motherboard and no gain from 2-3 on non x99 motherboards.
     
  9. Funky7Monkey

    Funky7Monkey
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    And with 3- and 4-way SLI/Crossfire, you run into issues with micro stuttering. Which can make games completely unplayable.
     
  10. StuntinStu

    StuntinStu
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    Computer setup and handling it is no worries.. just need the support from ingame.. Just want to project a front veiw, left&right side veiws, and a rear veiw on the out side of this car chassis i have set up. So you sit in this car in my buddies barn and you see all round you like driving in real life. And i dont know how to stream those camera angles at the same time to corresponding projectors... Physics and evrything i dont see why would have to be computed multiple times.. or maybe even graphics. Kinda like a 360 fov might be able to work with that but dont want all rounded weird looking images
     
  11. SixSixSevenSeven

    SixSixSevenSeven
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    4 monitors = 4 displays to be rendered so yes insane GPU required. I dont know what anyone is on about physics wise
     
  12. StuntinStu

    StuntinStu
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    Easiest way i picture it... If camera angles can be adjusted and locked, veiwed in a new window and then
    drag and expanded on new screen. Bam done.. but the programming behind that.. is where im lost
    --- Post updated ---
    Lets just say i have more gpus and processing power than I need... So that is not the issue
     
  13. clayton8or

    clayton8or
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    Why doesnt beam support vr? it would be one of the best games to..
     
  14. StuntinStu

    StuntinStu
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    Yeah I hear ya on the Gpu.. Not my concern though.. hardware is easy i suck at programming.. need a way to outsource multiple veiws from same car to 4 monitors
    --- Post updated ---
    Just think... I wouldnt even need a fifth for a rearview mirrow.. the real one in this car would do just fine! If only i had a brain..
     
  15. SixSixSevenSeven

    SixSixSevenSeven
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    Its not something we can do, its something the devs would have to add, and havent.
     
  16. crazikyle

    crazikyle
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    Except torque doesn't do SLI
     
  17. StuntinStu

    StuntinStu
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    Well dang.. untill its sorted out.. In the meantime.. its just my mocked up mobile simulator in the back of my a-team van.. racing an ateam van...
     
  18. MikkL

    MikkL
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    I'm also interested in custom viewpoint to separate monitor rendering option. To build rear-looking "mirrors". The mirror monitors are at lower resolution.
     
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