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Keybinds and SlowMotion

Discussion in 'General Discussion' started by MrTimcakes, Aug 23, 2013.

  1. MrTimcakes

    MrTimcakes
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    Aug 22, 2013
    Messages:
    3
    Keybinds are in the file AppData\Local\BeamNG\BeamNG.drive-0.3\scripts\client\inputmaps\keyboard.inputmap.cs easy to change arrow keys to wasd and SLOWMOTION is alt and left and right arrow keys
     
  2. GeorgiaPeanuts

    GeorgiaPeanuts
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    Aug 18, 2013
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    5
    Is this a question? Or what is the purpose of the thread? Information?
     
  3. MrTimcakes

    MrTimcakes
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    Aug 22, 2013
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    Just found this file and wanted to share how to change the controls from the arrow keys to WASD. I also couldn't find anywhere where someone said how to activate slow motion
     
  4. IM NOT A DUCK

    IM NOT A DUCK
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    Aug 12, 2013
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    4
    OK then I would recommend editing your post and saying exactly that to avoid confusion :)
     
  5. GeorgiaPeanuts

    GeorgiaPeanuts
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    Aug 18, 2013
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    Press f1 couple times will list all the binds
     
  6. TheMarkofZollo

    TheMarkofZollo
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    Aug 9, 2013
    Messages:
    10
    I found this useful for slo-mo, but could anyone tell me how to remap that for up on a 360 d-pad? It won't accept the following line in the controller input;

    moveMap.bindVLuaCmd(%device, dpadu, "bullettime.set(5)", "")

    Cheers
     
  7. Deewad

    Deewad
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    Joined:
    Aug 5, 2013
    Messages:
    240
    Try "povu" "povd", Also look in your console to see if it recognizes the "dpadu" or the "povu", Kinda ashamed at why I know what pov means
     
  8. TheMarkofZollo

    TheMarkofZollo
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    Aug 9, 2013
    Messages:
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    Yeah dpad is OK, the 'pause physics' and 'reset vehicle' are on there as follows;

    moveMap.bindCmd(%device, dpadd, "beamNGResetPhysics();", "");
    moveMap.bindCmd(%device, dpadr, "beamNGTogglePhysics();", "")

    I just added across from the keyboard binds the lines below and changed out the device and buttons.

    moveMap.bindVLuaCmd(keyboard, ",", "bullettime.set(100)", "");
    moveMap.bindVLuaCmd(keyboard, "m", "bullettime.set(5)", "");

    That made the line in my last post but doesn't work. I just don't like seeing a crash coming and trying to jump from controller to keyboard to slow down in time, though easier with pausing it between.
     
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