There are chill people like you, but then there are "WTF CANT CONTROL SHIT MOD -50000STARS SHIT HATE U"-people, and that's why there is no beta so far . Also I've got to get some custom parts into the empty engine bay.
So what's the control scheme for this, what can you control exactly and with what keys? if that's been decided yet~ Also glowing parts in the engine should be easy to do, someone had made a Tron Bolide a few years back, had some glowy effects on it.
I thought about glowing underbody parts, in the engine would be sweet, too though. For the controls, T starts the hover thrusters, I'm still looking for a way to make it a toggle, so you don't have to keep holding it. /\ controls forward movement, \/ backward movement and probably an all-direction-active brake in the future. Sideways rolling is controlled by F and H to get you in the parking spot better . At low speeds < and > turn the car almost at one point, at higher speed it works the same as normal car steering. The ride height could be adjusted with page-up and -down, and G might be used for something special later, like a jump function or something, we'll see.
Yes, my beta testers have it already . --- Post updated --- 2000km/h, guys . This was just a test, since it's uncontrollable. 1000 km/h is possible though. Interior view:
No offense but you guys don't seem fit as beta testers. This is just my opinion, when someone wants to join my group of betas, I like to see what they've contributed to the forums, like a mod, what they post, how many groups they are in and if they've done any actual jbeam work and know what to look for when spotting bugs in mods, not just to "test" them
Be patient, we all should want this to come out properly done, which looks like it will, we don't want it undrivable and have people leave uneducated comments when it's only in WIP!
I've Actually done some Engine Jbeam and Some extra parts for other cars, like spoilers and Other attachments.
Engine jbeam isn't that hard at all, especially if you mean just giving more horsepower. And if your refering to your beacon mod that didn't work then yea, that says a lot
No. I mean Like putting in different engines and the Beacon, I admit, It wasn't that good, but now I'm working on different things
2 things, mr @Bernd: 1: if Tdev says he likes your mod, it means you're freaking awesome 2: Can you do some parts that makes it similiar to fallout 4 pre-war cars?