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0.5.6.1 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Jun 3, 2016.

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  1. Deleted member 23644

    Deleted member 23644
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    I tried it on all of the offical maps the devs made.
     
  2. cagecode

    cagecode
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    First of all, very impressive update! I especially thought the minimap was clever: adjusting the angle of the minimap based on movement is something I haven't really seen before.

    I really like the K series, although I'm a bit mixed on the styling. Imperial gauges weren't an option on the K series when I checked, so those would be very much appreciated.

    The AI chase mode works very well! It seems to follow the same paths as used in the Flee mode, so it suffers from those same navigation bugs. Other than the AI having difficulty figuring out what to do when I go offroad (a Special Pursuit 200BX started doing perpetual doughnuts in reverse when I went offroad), Chase mode works well.

    The only real issue I see is that if I am in orbit camera and I use my brakes, when I switch to the dash camera and brake, a brake light reflection will briefly show up in front of me.
     
  3. randomshortguy

    randomshortguy
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    Yeah, that's affecting me, the flares show up above the car whenever the camera is changed. Pretty annoying
     
  4. Carbender

    Carbender
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    May 29, 2015
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    The ETK K's tow hitch becomes very glitchy when spawned and breaks automatically/sways from side to side.
    screenshot_00146.png
     
    • Like Like x 1
  5. luckyman

    luckyman
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    With no mods conflicting or anything, The k series and other vehicles do not like to back up in reverse with manual, and when I go into gear the car just hangs in neutral for 1-2 minutes before launching.
     
  6. crazikyle

    crazikyle
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    Any chance JRI will see the new terrain features being used?
    screenshot_00144.png
     
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  7. Nadeox1

    Nadeox1
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    BeamNG Team

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    Delete your cache (use the dedicated button in the launcher)

    No. Spawning height depends on the height of the vehicle you use to spawn them from.

    Your end.
    Use SAFE MODE from the launcher. If it works fine, one of your mod is causing that.
     
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  8. SixSixSevenSeven

    SixSixSevenSeven
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    Control-W/Tuning menu has gotten even slower than it used to be. Timed it, 3 minutes 45 seconds for the dropdown box to open. Its so slow that its now easier for me to manually write a new .pc file and load that.

    Level load times have also increased further
     
  9. Nadeox1

    Nadeox1
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    Your end I believe.
    It takes 19.57 seconds to load East Coast USA here (A bit faster than before for me).
    And dropdown boxes opens instantly.

    Try to clean reinstall your game.
     
  10. SixSixSevenSeven

    SixSixSevenSeven
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    this is a clean reinstall of game as I do every update. Cleared cache, safe mode, duplicable on 2 machines.
     
  11. Nadeox1

    Nadeox1
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    o_O

    I tested on both SSD and HDD, and dropdown menu still opens instantly.
    Nobody else reported such issue so far neither.

    Anything in common between those two machines?
     
  12. SixSixSevenSeven

    SixSixSevenSeven
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    Besides both running a microsoft operating system and NVidia graphics no.

    Mine:
    AMD Athlon X3 460 @3.4ghz.
    NVidia GTX460 v2 overclocked to 920MHz.
    8gb DDR3 @1600MHz
    Windows 10 64 bit

    Mates:
    Intel core i7-3770 @3.9ghz
    NVidia GTX650, not sure on clock, guessing reference clocks as its an OEM card that he hasnt played with.
    8gb DDR3 @1333MHz
    Windows 8.1 64 bit
     
  13. Destroyer247_52

    Destroyer247_52
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    I've gotten a missing texture bug on the new destroyed building on Utah, I've cleared my cache and ran the game in safe mode and it still happened. Specs are in my signature.
     

    Attached Files:

    • 20160606065800_1.jpg
  14. Nadeox1

    Nadeox1
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    It was fixed in 0.5.6.1.
    Try to manually delete the cache (Documents/BeamNG.Drive - No need to touch the 'settings', 'mods' and 'vehicles' folders)

    I will forward this to the UI guys, but I haven't been able to replicate your issues, nor there has been similar reports.
    Maybe both of you have some same software installed which could be causing that?
    Does it happen in 32-bit?
     
  15. SixSixSevenSeven

    SixSixSevenSeven
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    Testing on my machine, though this was a clean windows install not OEM so the only things I've installed have been my own, besides a few dev SDK's, games, browser and general applications, nothing really.

    EDIT: Still waiting on map loading....
    EDIT2: UI is instant on 32 bit
     
  16. estama

    estama
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    BeamNG Team

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    Aug 7, 2012
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    Usually this means that you have something that "hooks" into browsers like Lavasoft, Antivirus, etc. Most often, they leave the 32bit version of the game alone.
     
  17. onkelreich

    onkelreich
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    Nov 13, 2014
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    11
    Cant change the color of the car. At the choosing panel. I click the default colour which on the right side, and then click the Configuration. The color change back.

    Not Bug. It is my fault. :( Sorry for wasting time of everyone who read this.

    Please, delete this :(
     
    #197 onkelreich, Jun 6, 2016
    Last edited: Jun 7, 2016
  18. SixSixSevenSeven

    SixSixSevenSeven
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    i am aware of this, however these dont appear in the log, nor do I have any antivirus besides windows defender/malwarebytes combo. And with this being my own install I certainly dont have lavasoft. The game launcher launches the game into 64 by default which it normally doesnt do in the case of having these softwares
     
    #198 SixSixSevenSeven, Jun 6, 2016
    Last edited: Jun 6, 2016
  19. Kayan Karreira

    Kayan Karreira
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    Jun 6, 2016
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    [g. translate]

    This last update was very good!
    I really enjoyed the K Series.
    It would be nice also place a menu to choose the rims, we now have several rims, but without preview = /
     
  20. Nadeox1

    Nadeox1
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    BeamNG Team

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    Doesn't happen here. Maybe some of your file got corrupted while updating?
    Try to reinstall the game and delete the cache.

    Not Lavasoft, as your game launches in 64-bit as you say, but something else. Also, those things do not appear in logs (that's why it's hard to see if a program is messing with the game or not),
    We can't replicate your issue here, so I don't know what to suggest you.. :\
     
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