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version 0.3.X released :)

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by tdev, Aug 27, 2013.

  1. hexagramme

    hexagramme
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    Re: version 0.3.02 released :)

    Thanks for your fast reply!

    Sorry, bit of a noob here, but "bugticket"? Would you kindly spell out for me what to do? :D

    Edit: scratch that, I'll just give it a go. Tell me if I'm doing it wrong. :D
     
    #81 hexagramme, Aug 27, 2013
    Last edited: Aug 27, 2013
  2. atledreier

    atledreier
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    Re: version 0.3.02 released :)

    What's up with the engine braking now? My engines, when I blip the throttle the revs immediately drop down like the clutch in engaged, even in neutral. And the cars are really sluggish on the throttle. The bolide can't do more than 80mph on the meter before it tops out. No brakelights, so I'm not dragging the brake.
     
  3. tdev

    tdev
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    Developer
    BeamNG Team

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  4. Davidbc

    Davidbc
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    Re: version 0.3.02 released :)

    I like the new update, the handling is better, the borderless fullscreen, etc, and no problems so far :)
     
  5. blackhole522

    blackhole522
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    Re: version 0.3.02 released :)

    Love the update, awesome work guys :D

    The only "issue" I have is that it still says "0.3.01" on the main menu.
     
  6. Holland

    Holland
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    982
    Re: version 0.3.02 released :)

    Yeah, well since the update, I have been having problems when it comes to real-time. When I make the time slower I get VERY low FPS, before the update I would get around 50 FPS when I slow real-time now I get not even 15?:confused: I don't know why, but maybe its a bug. Anyone else having this issue?
     
  7. Davidbc

    Davidbc
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    Re: version 0.3.02 released :)

    It should be the exact opposite. In slow motion the CPU has more time to process all the physics and the FPS should increase.
     
  8. Holland

    Holland
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    Re: version 0.3.02 released :)

    I know that, that's whats getting to me???? Its wired.:confused: Maybe its a bug? I don't know, but when I move the mouse that's when it gets worse, (so worse) its shoots down to like 9 FPS.
     
  9. Teh Daemon

    Teh Daemon
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    Aug 5, 2013
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    85
    Re: version 0.3.02 released :)

    I'm finding the small island map unplayable now. The trees seem to lower the framerate tremendously where as prior to 3.02 they didn't as much. I'm hoping lowering the settings will be a temporary fix.
     
  10. mrniz666

    mrniz666
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    Re: version 0.3.02 released :)

    This happened when I updated to version 0.3.02:
    :confused:

    I ran the cleanup batch file and re-ran the updater and it fixed the problem.:D
    I just thought I should show you the main problem I encountered after updating.
     
    #90 mrniz666, Aug 27, 2013
    Last edited by a moderator: Oct 21, 2015
  11. Miggoust

    Miggoust
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    Aug 8, 2013
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    Re: version 0.3.02 released :)

    Hey, I have only 2 problems anymore, game is still showing 0.3.01 when Iam pretty sure its updated to the newest and it still crashes on exit
     
  12. 0xsergy

    0xsergy
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    289
    Re: version 0.3.02 released :)

    Feel free to start modelling and nbing your own then. :| The devs never stated that this update would bring new cars so stop acting entitled. Besides, cars take months to model and NB each so don't expect official car updates every few weeks.
     
  13. Cwazywazy

    Cwazywazy
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    Joined:
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    1,245
    Re: version 0.3.02 released :)

    Eh? It was a joke..
     
  14. altoscroll

    altoscroll
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    Joined:
    Aug 1, 2013
    Messages:
    50
    Re: version 0.3.02 released :)

    The auto transmission is fucked up.

    When I drive along and I brake to a stop, the clutch sort of doesn't engage and the car wants to go on. A small tap on the throttle makes the clutch magically engage.
    Same for going in reverse, I stop but the car wants to go on in reverse until I tap the brake pedal...

    What is going on here?
     
  15. Mr. Teapot

    Mr. Teapot
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    Aug 24, 2013
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    49
    New update

    My sign still says 0.3.01
    Should it?
    I updated it with the updater.
     
  16. tdev

    tdev
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    Developer
    BeamNG Team

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    Re: New update

    the texture is not updated yet.
     
  17. coopercrue

    coopercrue
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    Aug 8, 2013
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    28
    Re: version 0.3.02 released :)

    It's completely screw up, I am getting like 15 fps. I shouldn't have updated it.
     
  18. MoJoe

    MoJoe
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    Aug 5, 2012
    Messages:
    74
    Re: version 0.3.02 released :)

    Most maps for my BeamNG have blocks replacing trees after the update. Dry Rock Island seems to be one that still has non-blocky trees, this confuses me. Anyone got any advice?
     
  19. Eggtooth

    Eggtooth
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    Joined:
    Aug 6, 2013
    Messages:
    58
    Re: version 0.3.02 released :)

    I am confused. Why in menu it still says 3.01 for me?

    @EDIT: Nevermind, sorry I've read dev's post :D Texture is not updated yet!


    DEVS: THANK YOU FOR FIXING THE MOUSE ISSUE! Please add now possibility to rebind keys in menu and I will be in heaven :D
     
  20. thevidmaster

    thevidmaster
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    Aug 5, 2013
    Messages:
    202
    Re: version 0.3.02 released :)

    i've come across a bug when using the customization menu, the done key gets cut off like this: Untitled.png
     
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