1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

0.5.6.1 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Jun 3, 2016.

Thread Status:
Not open for further replies.
  1. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    Just saying, but have you trying removing some apps from your UI? It may help reducing the workload on the UI system.

    We did, pages back or in some other thread more likely.
    We are not able to replicate your guys issue, here the UI is functioning at normal speeds, without any major slowdowns.
    So debugging that is not easy if we cannot replicate ourselves.
    We are aware of some of you guys experiencing it, and seeking what could be the cause of that..
     
  2. Again_Dejavu

    Again_Dejavu
    Expand Collapse

    Joined:
    Dec 26, 2013
    Messages:
    717
    JRI has a tree growing through the road, found easiest through JRI chase, near the beginning.
     

    Attached Files:

    • 20160618114940_1.jpg
    • 20160618115225_1.jpg
  3. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,958
    its the navigation app, removing that and its sorted, readd that and remove everything else, its back.
     
    • Like Like x 1
  4. tumbbi2

    tumbbi2
    Expand Collapse

    Joined:
    Mar 18, 2015
    Messages:
    101
    The headlights on Miramar won't cast any light if you remove the front fascia
     

    Attached Files:

    • screenshot_00001.jpg
    • screenshot_00000.jpg
  5. gabester

    gabester
    Expand Collapse
    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Fixed, thanks
     
  6. 1UZ-FE

    1UZ-FE
    Expand Collapse

    Joined:
    Oct 13, 2014
    Messages:
    351
    I was only going by heresay, and knowing that 6677 is more of a reliable source. Ah, sucks you can't replicate it. All the best. Thanks for clearing this up
     
  7. torsion

    torsion
    Expand Collapse

    Joined:
    May 31, 2015
    Messages:
    1,600
    Actually SixSixSevenSeven seems to have narrowed it down to the navigation app on Nadeox1's advice... since you also have this problem maybe you could attempt to replicate SixSixSevenSeven's results?

    EDIT: FWIW I tried enabling the navigation app and clicking around the UI... it didn't seem to make an immediate impact for me as I navigated menus for about 60s and then disabled it again. I'll be happy to give it a longer try later.
     
  8. Samuel1995

    Samuel1995
    Expand Collapse

    Joined:
    Dec 18, 2013
    Messages:
    94
    This is the pessima crashing into a wall with and without doors.



    Now the 200 BX.



    (Notice how each car without doors deforms a bit more, which is something to expect).

    But now, here is how the covet behaves without doors:



    :confused::confused::confused:

     
  9. B727ClassicFlyer

    B727ClassicFlyer
    Expand Collapse

    Joined:
    Feb 9, 2013
    Messages:
    2,195
    Seems like the doors act as an energy transfer kind of structure. Did cars really have this back in the 1980s or did @gabester overlook something in the rigidity of the body when doors are removed on the Covet?
    --- Post updated ---
    Seems like the doors act as an energy transfer kind of structure. Did cars really have this back in the 1980s or did @gabester overlook something in the rigidity of the body when doors are removed on the Covet?
     
  10. Samuel1995

    Samuel1995
    Expand Collapse

    Joined:
    Dec 18, 2013
    Messages:
    94
    Well modern cars have some reinforment pipe beams inside their doors (I can tell you that the mitsubishi lancer has two in each one, altough they're small and hollow).

    Now, old things like 1995 renault 19's door is completly hollow xd, it only has flat steel bars going across the door. xd
     
    #290 Samuel1995, Jun 19, 2016
    Last edited: Jun 19, 2016
  11. mcajsnk

    mcajsnk
    Expand Collapse

    Joined:
    Aug 29, 2013
    Messages:
    62
    Custom version of covet catch fire after few meters of driving.
     
  12. Samuel1995

    Samuel1995
    Expand Collapse

    Joined:
    Dec 18, 2013
    Messages:
    94
    Well, after showing what happens in the covet when you remove its doors I decided to test all cars of the game, removing fenders, doors, etc. And well, here are the results.

    but first, to get acurate results, I built this:



    Those ramps keep the car perfectly straigh and I use the cruise control to always set a speed to 80 Km/h.

    And here are the results:

    Ibishu Pessima with all its parts:



    (Uh, there's an spoiler behind it xd).


    Now, without fender and hood:




    Seems that the fender + hood are too rigid and dont allow the front end to absorb the impact, so the A pillar bends.

    And this also means that the A pillar also needs to be weakened, How can a 90s cheap sedan perform incredible amazing in a small overlap that's done at 64 Km/h where modern cars still fail.


    And watch out, one thing is Small overlap and another is moderate overlap, just in case someone wants to put a video of an old car performing good in a moderate overlap test, which is way less demanding.

    Moving on, here's the old pessima, with and without fender:




    No major difference, the only thing is that the door crumples with fender, but it's weird, the door bends inwards, when it should be outwards:



    However, if you have seen a video where the door bends like that, dont doubt to share it.

    Sunburst:




    Without fender and hood:


    Same story for the D25 and bolide, and probably every car in the car, without fender and hood the car performs better:









     
  13. Josh

    Josh
    Expand Collapse

    Joined:
    Jul 21, 2013
    Messages:
    1,082
    I have the same problem, just never thought to bring it up.
     
  14. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,958
    Thats a 3rd then. Deleting the navigation app from the UI has solved it for me though (strangely the ETK series satnav doesnt seem to contribute though and thats nearly the same thing)
     
    • Like Like x 1
  15. MrAngry

    MrAngry
    Expand Collapse

    Joined:
    Sep 5, 2013
    Messages:
    612
    Cars without doors deform more, congratulations you just discovered hot water.
     
  16. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,958
    It deformed considerably more without doors, the entire firewall bent around relative to the floor even. I'm not sure what you are trying to put across here?
     
  17. Samuel1995

    Samuel1995
    Expand Collapse

    Joined:
    Dec 18, 2013
    Messages:
    94
    That it shouldn't happen in that scale (compare it to pessima's and 200bx's cases), It implies that the doors are much stronger structures than A pillars.

    But hey, I've just discovered more hot water xd, if you remove fenders, hood, fascia and bumper, and you compare it again without doors, now its pillars deform less! How can a sheet of metal and four pieces of plastic prevent the crumple zone from doing its job??, and also be able to bend the A pillars.



    Basically the A pillar needs help from the door to be able to crumple those things without giving in. :confused:
     
    #297 Samuel1995, Jun 19, 2016
    Last edited: Jun 19, 2016
  18. VeyronEB

    VeyronEB
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,537
    I could be wrong here, but isn't it possible that removed frontal parts = less strength which = more deformation and force dissipation into the engine compartment and components. Which ultimately means less force travelling past the fire wall and into the main body of the car?
     
  19. Funky7Monkey

    Funky7Monkey
    Expand Collapse

    Joined:
    Oct 12, 2014
    Messages:
    977
    I don't think you are wrong. The Covet is modeled after an older car, and I don't think that crumple zones were a thing when it was theoretically built/designed. The fenders and hood transferred energy into the passenger compartment, rather than absorbing it, like they would in newer cars that are designed with crumple zones.
     
  20. Samuel1995

    Samuel1995
    Expand Collapse

    Joined:
    Dec 18, 2013
    Messages:
    94
    I find it very difficult that a sheet of metal is able to transfer that much energy to the point of damaging the A pilar that's like trying to bend and nail with a sheet of aluminum foil.

    And this has already been reported, the covet fenders were even stronger before:

    http://www.beamng.com/threads/ibishu-covet-fenders-too-strong.18478/

    In 0.5.1 they weakened them, but none tested the fenders without doors xd.

    (But hey, even in new cars this still happens, there you have the example of the sunburst, without hood and fenders the A pilar deforms less).
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice