WIP Beta released Car Jump Arena BETA 4 Version 1702

Jump! Flip! Speeding! Crashing cars!

  1. MysteryManGER

    MysteryManGER
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    Heavy work in progress. I started this project about two years ago, but never finished it. Now I decided to continue the map. Here you can see a short preview of whats coming soon.



    Release: When it's done! I have a 45h/week fulltime job...and just a few hours per week for creating the map! :p

    I'll keep you up to date about the progress! :) If you have any suggestions or wishes...let me know!

    DOWNLOAD : http://www.beamng.com/resources/car-jump-arena.1362/
     
    #1 MysteryManGER, Jun 17, 2016
    Last edited by a moderator: Jan 5, 2017
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  2. MysteryManGER

    MysteryManGER
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    Some progress of the ramp and the "braking-zone" ...if the gravel-pit isn't enough! ;)
     

    Attached Files:

    • 001.jpg
    • 002.jpg
    • 003.jpg
  3. ReaZzon

    ReaZzon
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    That jump is so smooth. Like it. Keep it on!
    And post it :D
    Give me a try :p
     
  4. MysteryManGER

    MysteryManGER
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    Daily Update: Designing the platform! :)
     

    Attached Files:

    • 004.jpg
    • 005.jpg
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  5. MysteryManGER

    MysteryManGER
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    Daily Update:

    - converted all textures to DDS
    - new asphalt and road texture with normal and specular maps
    - started to create the terrain around the map

    The orange parts are not textured yet...so ignore it :p
    --- Post updated ---
    This is how you do it right! 250m jump...avoid the gravel-pit...and lose nothing, except the rear bumper! But who needs a rear-bumper? :D The terrain is heavy work in progress...so ignore it...it's ugly! :p

     

    Attached Files:

    • 006.jpg
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  6. Dealercrash

    Dealercrash
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    Its looking good! (If you need any beta testers, shoot me a PM:rolleyes:)
     
  7. MysteryManGER

    MysteryManGER
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    Beta-test is far away. First let me finish the whole map! At the moment, it isn't even alpha ;) just the Terrain and the groundmap is finished :( The next few days I'll finish some roadside-objects like grandstands, signs, forest...and so on. I'll keep you up to date! ;)
    --- Post updated ---
    Grandstand...very basic...no texture...! :(
     

    Attached Files:

    • 010.jpg
    • 011.jpg
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  8. MysteryManGER

    MysteryManGER
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    Creating the terrain with the mighty (mighty! (MIGHTY!)) align-mesh tool! It's a timelapse...one hour real time. Have fun!

     
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  9. DBeee

    DBeee
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    Looks good, can't wait to see how it develops.
     
  10. MysteryManGER

    MysteryManGER
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    Just a small update today! Designing the signs for the landing-zone. Give me some feedback!
     

    Attached Files:

    • 012.jpg
    • 013.jpg
    • 014.jpg
  11. DankMemeBunny

    DankMemeBunny
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    This seems like it would become one of the really good test maps.
     
  12. MysteryManGER

    MysteryManGER
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    Experimenting with clouds! Quite nice for the first try... ;)

    Edit: ...oh...there are some planes! And they are moving :rolleyes:
     

    Attached Files:

    • 015.jpg
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    • 017.jpg
    #12 MysteryManGER, Jun 25, 2016
    Last edited: Jun 25, 2016
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  13. DBeee

    DBeee
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    Looking great, just hope it's FPS friendly! :)
     
  14. MysteryManGER

    MysteryManGER
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    At the moment it IS FPS-Friendly for me. 60fps at 1920x1080. Don't know your PC specs.
     
  15. DBeee

    DBeee
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    I can run all stock maps with everything on max and get at 45-60, some weird maps do, however, lag like crazy and not the ones you would expect... I'm sure this will be fine. Just those clouds look so perty :D
     
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  16. MysteryManGER

    MysteryManGER
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    If you can run all stock maps, you can run this too! ;)
     
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  17. ReaZzon

    ReaZzon
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    Good job man! Can't wait to try it!)
     
  18. MysteryManGER

    MysteryManGER
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    Daily update: Designing the infield. :) Let me know what you think.
     

    Attached Files:

    • 018.jpg
    • 019.jpg
    • 020.jpg
    • Like Like x 4
  19. CrashCarAlex

    CrashCarAlex
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    I need this.
     
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  20. MysteryManGER

    MysteryManGER
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    Give me some suggestions. Let me know what you want in this map!

    What I am currently working on, is a tunnel-system inside the mountains...so that you can reach the platform when you are at the ground. Also a hospital, parking lot at the ground...and some kind of pitstops/garages are planned.
     
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