WIP BMW e61 touring

Discussion in 'Community Mods - Archived' started by Mitki4a, Jul 29, 2013.

  1. Taylor

    Taylor
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  2. TheAdmiester

    TheAdmiester
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    It's nowhere near finished, but even if it was, no.

    You need the alpha to be able to install custom content.
     
  3. Mitki4a

    Mitki4a
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    Little more update
    e61.jpg
    e61fixed.jpg

    - - - Updated - - -

    Hah you gave me an idea.I'll try to make e34 m5 touring next time!But let's try to finish the e61 and I'll think about it later:)
     
  4. Summerfriend

    Summerfriend
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    Hah, that'd be mint. Just a question - in the last update you have a really weird wireframe in the place I marked. Is it supposed to be like that?
     

    Attached Files:

    • e61fixed.jpg
  5. Mitki4a

    Mitki4a
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    I think I know what you mean.It really looks like a dent, but if you look on the other side where isn't wireframe it looks OK:)
     
  6. CarBoy

    CarBoy
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    It does look alright, but it looks so messy and can cause future problems like shading and such
     
  7. Mitki4a

    Mitki4a
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    I'll see it later but the taillight is very curved in the real car.
     
  8. dxg1997

    dxg1997
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    Looking awesome!!! Although, i thought it was a coupe not a wagon.... the wagon can help in the upcoming transport missions though. xD I like it when people put modern cars in games like this. The Boldie is over powered after revving in neutral then shifting to 1st,, underpowered if you just start from 1st gear.... I wish there was something like the Lamborghini Sesto Elemento, Murcialago, Gallardo, the Ferrari FF, or something like the Subaru Impreza, Mitsubishi Lancer, Rallying cars basically.... with a REAL AWD system, not just 4wd... The Ibishu Covet is ASS at rallying... a front wheel drive rally car? CMON!! Anyways, just putting out some ideas....
     
  9. Mitki4a

    Mitki4a
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    I totally agree with you and actually that e61 touring is very popular with xdrive.I'll do my best to put it ingame and eventually with awd system:)
     
  10. Mitki4a

    Mitki4a
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    New progress!What do you think?
    e61.jpg
     
  11. dxg1997

    dxg1997
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    Wow.... thats really hq. Much better than i can do. I managed to make a 2000 Toyota Solara for gta 4 in zModeler, but the model was corrupted...
     
  12. Summerfriend

    Summerfriend
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    I'll try to provide some feedback here. I think the polyflow on that exact part is pretty bad and will cause terrible reflections and speculars ingame.

    The red is what you did and should be removed

    Green is my suggestion
     

    Attached Files:

    • e61fixed.jpg
  13. Mitki4a

    Mitki4a
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    Thank you very much Summerfriend!
    e61fixed.jpg

    - - - Updated - - -

    Little more progress:D
    e61.jpg
     
  14. Summerfriend

    Summerfriend
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    Defo much cleaner and great progress! Just gets better!
     
  15. Mitki4a

    Mitki4a
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  16. Mitki4a

    Mitki4a
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    I have actually found something
    bmw_e60_frame_diagram.jpg
    But if someone find me rear view of the chassis about the touring (e61) would be very helpful!
    The suspension looks very complicated on modern cars especially BMW 5 series.
    126889d1297930603-uprated-engine-mounts-oemparts-front-suspension.png
    rear_suspension-1.jpg
    Also if someone can tell me something like a technique about making the suspension because I've never modeled something like that before...And I have no idea how to make it....
     
  17. Mitki4a

    Mitki4a
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    I was making the rear bumper when I discovered that I can't make 530d with one exhaust because I use mirror modifier...After some thinking I decided to make the m5 version!
    And 10 minutes later...
    e61.jpg
    e61(2).jpg
    e61fixed.jpg
    ;)
    e61fixed(2).jpg
    It's still far from perfect and maybe later I will redone the whole thing.
    Here is the real one
    G-Power-BMW-M5-E61-Touring-widescreen-02.jpg
    On my opinion this is the best sport estate ever made;)
     
  18. Summerfriend

    Summerfriend
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    Holy crap, that G-power is mint. The 3D view just makes it seem like it's the real car's shell!

    Also, gabester said in his workflow blog post that you shouldn't put too many polies in the suspension as you don't see a lot of it when driving the car.
     
  19. Mitki4a

    Mitki4a
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    Yes I read his blog post, but I also don't know how the different suspension parts will be connected in the game:confused:And how the suspension will work?The spring for example.Is there difference on how I'll model them and how they will behave in the game(if you understand me)?

    - - - Updated - - -

    Update:
    Made some small fixes and the rear lights.
    e61.jpg
    e61fixed.jpg
    Separated all parts but this brings me another question:How to make the panel gaps?Because when I try to move the edges the mesh starts curving, and how large to make those panel gaps?
    e61(5).jpg
     
  20. Mitki4a

    Mitki4a
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    I've made some better Cycles renders:
    BMWcycles.jpg
    BMWcyclesDARK.jpg
    BMWrear.jpg
    What do you think?
     
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