2D Spring Physics Game Prototype

Discussion in 'Other Games' started by Dummiesman, Jun 13, 2015.

  1. Chuck_Norris_

    Chuck_Norris_
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    BeanNG

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    well i now have an android (LG l90) and if its already compiled for android is it possible to test it on that
     
  2. SixSixSevenSeven

    SixSixSevenSeven
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  3. Dummiesman

    Dummiesman
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    A wild WiP vehicle editor appears
     

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  4. Sebas-Kitty

    Sebas-Kitty
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    any plans for steam release?
     
  5. SuperNoob05

    SuperNoob05
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    That'd require him to get Greenlight, which, IIRC, costs $100CAD+, so no, not plausible at all.
     
  6. Ulrich

    Ulrich
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    Hey, I'm new here, this is actually pretty cool :D In big this is a 2D beamng ^^
    But for me this game have a better future on phone than PC, have you planned to upload it to the Playstore ?
    btw my phone is powerful enough ?
    -Sony Xperia XA :
    Cpu : Octa-core 64 bit
    Gpu : Mali-T860MP2
    Os : Android 6.0.1
    Ram : 2Go
     
  7. SuperNoob05

    SuperNoob05
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    It runs fine on my phone, which is waaaaay weaker. It has a 1.2GHz Quadcore with an Adreno 305 GPU and 1GB of RAM. Runs Android 4.4.4.
    About publishing on playstore, registration fee is $25USD per app (from what I could find), which seems more likely than steam, doubt it still though. I would defintely be willing to pay something like $5 or so for it, there's lots of oppertunities for this.
     
  8. Ulrich

    Ulrich
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    Yeah same

    Edit : It is working perfecly on my phone :) More fun on it than on compuet, idk why but it's make thin at Algoodo phun ^^
     
    #108 Ulrich, Aug 29, 2016
    Last edited: Aug 29, 2016
  9. Dummiesman

    Dummiesman
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    I've been polishing up the editor recently. Ruler, guide lines, node names, select tool, base of the wheel tool, and status bar stuff :)

    Hopefully in the end this will be simple enough that anyone can create content.
     

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    • upload_2016-8-29_14-51-31.png
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  10. Ulrich

    Ulrich
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    But... I'm not anyone
     
  11. Dummiesman

    Dummiesman
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    breaking the silence

    In short : the 1st demo is crap in comparison to the current game state. Most of the hard work is done at this point :).
     

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  12. Sebas-Kitty

    Sebas-Kitty
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    YOL
    --- Post updated ---
    maybe a wierd qeustion but can u make one for a mac os 7 ? (i know) would be fun to try a basic version off this on macintosh se :)
     
  13. Dummiesman

    Dummiesman
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    Unity can't compile for that, sorry.
     
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  14. SuperNoob05

    SuperNoob05
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    Still better than you
    Screenshot_20161029-183339.png
     
  15. Dummiesman

    Dummiesman
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  16. gigawert

    gigawert
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    This looks pretty interesting. It's like Draw Rider but with realistic physics, right? I would definitely be willing to spend about $5 or so on this game when it's finished.
     
  17. crashmaster

    crashmaster
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    quick question. is there going to be an ios version of this app? id pay cuz this has a lot of potential.
     
  18. Dummiesman

    Dummiesman
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    If I ever get access to a MacOS device + a developer license, then yeah. Unfortunately that's the only way :(
     
  19. crashmaster

    crashmaster
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    virtual box can help with the macOS part. but yeah i forgot about the license part. sucks. game looks amazing tho.
     
  20. Dummiesman

    Dummiesman
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    I've now published the game on GameJolt, with a brand new, much better quality demo. The game is implemented with the GameJolt API for scoreboards, and trophies, so use an account if you have one ;).
    http://gamejolt.com/games/springphysics-2d/203422
     
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