1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.37 Bug Reporting thread
    Solutions and more information may already be available.

Unable to edit vehicle engine stats while in World Editor mode

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by buddy boyo, Aug 12, 2016.

  1. buddy boyo

    buddy boyo
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    39
    So I looked up BeamNG wiki how to edit vehicle horsepower, transmission and so on.
    I know how to do it, the guide says that I should be in World Editor mode, while I open up the engine file and then I can edit stats in real-time without having to restart BeamNG after every change for testing.

    But when I try to save the file, WinRar gives error that the file is being used by another process, obviously BeamNG but is there any solution?

    Thanks
    PS: Best driving game out there
     
  2. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,697
    Uh, that doesn't sound correct.
    What guide is that? It sounds pretty wrong.
    You do not have to use the world-editor to change vehicle stuff.

    What I suggest you is:
    Do not edit the original ZIP of the vehicles.

    Instead, copy the file you want to edit to 'Documents/BeamNG.Drive/vehicles/(vehiclename)/
    And edit the file in there. You can save without problems, and simply press CTRL+R ingame to reload the vehicle.
    The game will prioritize files in the Documents folder. And if you have problems, simply remove the files (So you still have the original working one in the ZIP untouched)
     
    • Like Like x 1
  3. buddy boyo

    buddy boyo
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    39
    This worked, thanks.
     
  4. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,697
    If the guide you saw originally is from our wiki, can you please leave a link so that we can fix that?
     
  5. buddy boyo

    buddy boyo
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    39
    Seems like its already been taken care of, see picture
    I found a forum thread about the same guide I followed, but seems like I remembered wrong, there is no mention of being in world editor mode or anything like that http://www.beamng.com/threads/tutorial-vehicle-performance-and-components-modification-simple.4261/
    I remember that the reason I tried to edit it in zip file, was because I used to do that back in Rigs of Rods.
     
    #5 buddy boyo, Aug 13, 2016
    Last edited: Aug 13, 2016
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice