Ingame GUI

Discussion in 'Ideas and Suggestions' started by Dummiesman, Aug 4, 2013.

  1. Dummiesman

    Dummiesman
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    I was wondering, could you possibly port the GUI of RoR into BeamNG?

    (imported from here)
     
  2. coolino

    coolino
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    Aug 4, 2013
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    Maybe not that big, but it would be really nice. For a better driving feeling. :)
     
  3. daveywaveyHD

    daveywaveyHD
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    Aug 16, 2012
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    This would be a nice feature to have, maybe a different look though, i never liked that GUI :p
     
  4. logoster

    logoster
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    this would be nice, as the interior cab can be kind of dark at times, so it would be awesome to have a speedo in third person
     
  5. daveywaveyHD

    daveywaveyHD
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    if the cab is dark at times just turn on your lights (N) press N again for main lights then N again to turn them off (3 states). It will light up the dash but turns it fuzzy :(
     
  6. Brett

    Brett
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    I would +1 this, as sometimes without it, seems empty. Would have to be toggle able like ROR.
     
  7. gabester

    gabester
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    Vehicle Director
    BeamNG Team

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    We will add some simple GUI in the future with speed/RPM/gear. For now just use the in-car gauges ;)
     
  8. Fat-Alfie

    Fat-Alfie
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    I'm looking forward to seeing your contribution :rolleyes:
     
  9. Freakling

    Freakling
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    Aug 26, 2013
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    Is there any way to add the gear indicator and RPM gauge from the first debug menu to the game without showing every beam and the % deformed/broken beams?
     
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