Anyone wishing to participate in beta v0.7 please send us email "I support simulation" on beamngtraxx@gmail.com
[Google Translater] 1)Need optimization. 2)Very strange textures of gravel. He is right. Very grainy. 3)2D trees. Good for RBR-version, good for AC-version, but don`t good for BeamNG-version. Take a look in Dirt Rally - 3D trees on first line and 2D trees on backstage. Take a ride at Rally Forest map and feel the difference. 4)At this point in time, does not play the main advantages of the game - interaction with the environment - trees, bushes, stones. If you can not modelling itself, you can take the missing model with other maps. P.S Good Job!!))
1. Works very well on my PC 2. It's known by the creator(s) 4. Well I think this maps are made for enthusists that wanna stay on track, rather than having another map to crash cars on, so only barriers, poles, and other objects in very close range of main track should be solid (it equals better optimization too) And now I feel sad that I sold my G25 before selling my 2nd PC, because this map is damn good, have some collision issues with slim objects like fences, but it's WiP and game itself have troubles with slim objects (clipping, weird behaviour). Other than that it's just very fun to drive here, you can feel that you're driving fast which is rare effect in BeamNG.Drive, shows potential of this game in rally racings.
1. LOD's will be set soon and more optimisation will follow 2.Agreed, solving this before next update. 3.Yes, beta v0.7 Medium/high poly trees for at least first row will be provided soon. 4.trees,bushes,stones... will have the physics added soon. This update mainly focused on driveability, not crashability and visual fireworks Soon more info. Thanks for good feedback.
< This is the map in its original form ~ 14 FPS. meshCulling = "0"; originSort = "0"; ___________________________________________________________________________________________________________________________ <This is the map after I turned some features on ~ 32 FPS. meshCulling = "1"; originSort = "1"; ___________________________________________________________________________________________________________________________ Also this looks very grainy on my system. Specs: I7 4770K @3.50GHz 16GB RAM, GTX 760 2MB RAM. NO OVERCLOCKING.
I think its dead at this point. Original thread creator hasnt been active since just over a year ago. Its a shame but this one shall RIP.
I think they realized they weren't going to make any money here and abandoned the work they had done. Whatever the case is, it's not likely to be finished
Whatever it was, it doesn't matter now because it is dead. Let's just let this thread push up the daisies.