(Documents on a separate Network Attached Storage, so I usually put my mods directly in the /Content/ subfolder of the game)
I think I recall there was a way to change the mod directory, can't exactly remember what it was unfortunately.
Figured, but I'm fine. Mods rarely stay unchanged when they end up on my hard drive, so having easy access to files and folders is a plus.
Eh, really? I strongly prefer to have everything packed into zips. Having 2-3+ unpacked mods at the same time turns into a big hassle for me! So much stuff keeps files in the same directories it's a big pain to sort out and repack mods for publishing if you have more than 1-2 unpacked.
Eeh, I try some terrains from time to time but I usually remove them after a few days. I don't like to have mods because they tend to break the game when there is an update etc. I know it's an unpopular opinion and I know mods are important to the longevity of the game, but I just prefer to play with dev-made content. Quality is always nice and the dev-made content rarely breaks the game. And if it does, the devs usually push out a hotfix almost immediately.