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Need help with xbox360 config change

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Psistorm, Sep 11, 2013.

  1. Psistorm

    Psistorm
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    Joined:
    Aug 6, 2013
    Messages:
    1
    So after looking on the forums, I've been trying to get this to work myself, but to no avail
    Basically, I want to map the time-lapse buttons (alt down, alt up) to my X and A buttons respectively, so I can easily control the slow-motion. However imitating the way it is set up in the keyboard config does nothing for me.

    I also noticed the config file seems to be for the wireless xbox controller, but I could not find one for the wired one. Could anyone point out to me a) how to correctly map the timelapse functions to the X/A buttons and b) whether the xbox360 wireless config will work for the wired controller, and if not, which config I need to edit? Thanks in advance!
     
  2. TestedMATTIA

    TestedMATTIA
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    Nov 17, 2012
    Messages:
    18
  3. Ghost187

    Ghost187
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    Sep 1, 2013
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    i have a ps3 wireless ripoff controller and use motioninjoy to emulate it as an xbox360 one...

    after searching the inputfile that reacts to it + adding the bullettime commands and some trial & error sessions, it worked with this one...

    "02A1045E.inputmap"

    try to copy and paste the already edited one i made, with "a" for bullettime, "x" for no-bullettime and "dpad up" for lights...

    at least worth a try...

    - - - Updated - - -

    my bad... just saw that you have a wired one...

    my tipp:

    move all the inputmaps from the "inputmaps" folder to some place where they dont affect anything (desktop or something) (always make a backup folder) so theres nothing in it,
    then put back only one inputmap at a time (you can sort the ones that havent anything with "xbox" described out) start BMNG and see if it reacts... if not try the next one...

    the one that does will be the one to edit, the lines that worked for me were:

    %mm.bindVLuaCmd(%device, "btn_x", "bullettime.set(100)", "");
    %mm.bindVLuaCmd(%device, btn_a, "bullettime.set(6)", "");
    %mm.bindVLuaCmd(%device, dpadu, "electrics.toggle_lights()", "");

    i placed them right under:

    %mm.bindCmd(%device, btn_rt, "beamNGResetCamera();", "");

    if it works just put the other files back in the folder and make a backup copy of your working inputmap (updates have overwritten mine)

    hope i could help... peace
     
  4. TestedMATTIA

    TestedMATTIA
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    Nov 17, 2012
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    can you add the download for the "02A1045E.inputmap" ?
     
  5. Ghost187

    Ghost187
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    Joined:
    Sep 1, 2013
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    409

    of course...
     

    Attached Files:

  6. TestedMATTIA

    TestedMATTIA
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    Nov 17, 2012
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    it doesen't work for me...
     
  7. ratrod88

    ratrod88
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    Joined:
    Sep 8, 2013
    Messages:
    4
    Can you add the download for whole inputmap folder? :)
    I tryed your way, but it dident work :(
     
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