Hello everyone, BeamNG is an incredible game and I am really amazed at how realistic the game is. Well, because I always like to improve things, at least in my mind, I wanted to do something to make it even better. I really enjoy working in photoshop, so I decided to make a "vision" showing of how could BeamNG look. I can't ofcourse change graphics itself that much, but I decided that I am going to rework HUD, menus and stuff like that. So I created an account on the forum and decided to show off my work. What you are going to see was done today and I could definitely spend more time polishing or making it better. HUD and pause screen were done from scratch. I will make more for sure, this is just what I came up with today. The orange is the same as the original BeamNG orange to magnify the game feel. Here you go, let me introduce the BeamNG NextGen - Vision. Yeah, the 75 sign is shopped there too, wanted to show off the speed limit feature in navigation. update2:
I like the idea, but how would the game know the speed limit, what road you are, on, and that stuff? Especially on the modded maps... --- Post updated --- Also wouldn't the extremely high quality lag most computers?
ybrs computer could handle it. I hope BeamNG goes on xbox, beamng has crash physics but GTA5 is much more high quality in meshes and textures i think you could pull beamng off on a xbox
Looks nice! This sort of 'what if' creative input is always intriguing and fun to see. From a reviewing standpoint I find it amazing how close today's BeamNG is to your work already. Welcome to the forums!
It would be awesome if there would be a way to edit the games post processing settings or to make some custom shaders to look like this
Dude not even the point. This is just a cool idea. That shouldn't be your worry right now. This is just a cool concept.
The 'NG' in BeamNG stands for Next Gen, kind of confused me there. I agree that the current UI could be better, but I don't want anything that'll look dated quickly. Current designs coming out everywhere are very minimalistic, no one has an idea of where it's headed next but it'll change over slowly as it has before. Maybe some in-game options as to different UI styles? That would be nice.
Well no, almost every single triple-A PC game released in the last five years has better graphics than BeamNG and most run better than BeamNG.
Ahahaha all right then. Keep wishing but I don't think Beamng will ever appear on consoles - too many limitations.
The game doesn't "know" about that stuff necessarily. A well made terrain mod has all the roads on the GPS map and would have all the speed limits inputted (if this was a feature).
Regarding the signs and stuff. BeamNG could add a "Landmark" object in the editor, with a dropdown like "Speed Limit" etc. which could be read by the map afterwards. It'd be pretty neat. Regarding the concept, that looks amazing! I almost want to concept out that tach
The speedo/tacho from The Crew would look cool in BeamNG as well. But I have no idea how to make a UI app so...
Wow, I wasn't expecting this to blow up, thank you! This morning I also quickly made position, time and progress part. Added radio/music hud (no shown controls, would be controlled by keys) and fixed the two digit speedo.
That's awesome ! And posting such high quality content on the first day of the creation of your account is super cool ! great job expired keep it up proud of you
Well It's definitely looking much beter than the current UI, let's hope your work will inspire the devs atleast