On Hold Citroën DS3 RX

Discussion in 'Land' started by ellvis50, Oct 9, 2016.

  1. LhageGT

    LhageGT
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    I didnt know that. If it was in the text i didnt read it.
     
  2. JBatic

    JBatic
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    you mean me?:confused:
    I am not very good at suspension work :(
     
  3. CreasingCurve

    CreasingCurve
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    It's all good anyways @JBatic, i helped ellvis50 get the front suspension set up and he fixed the steering.
     
  4. killstreak451

    killstreak451
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    oh srry
     
  5. CanadianGrizzlyBear

    CanadianGrizzlyBear
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    Hope to see this completed. It was fun to race the "Citroen Series 3" in Asphalt 6. I'm from America where Citroen isn't sold regularly :p It's cool to have someone working on one.
    If I can help with anything, just not jbeams, textures, or modeling, please let me know. I want to help, but I just have little-to-no experience with these types of things.
     
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  6. killstreak451

    killstreak451
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    #offtopic
    have u played dirt
    or my summer car
     
  7. CarBro74

    CarBro74
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    This looks awesome! Hopefully you get all the parts in the game.
     
  8. Ulrich

    Ulrich
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  9. Thojolu

    Thojolu
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    Hey, looks good! Great job!
     
  10. Calarist

    Calarist
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    :)
     
  11. CanadianGrizzlyBear

    CanadianGrizzlyBear
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    Dirt is fun
     
  12. MKPanther

    MKPanther
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    I really like DIRT 2(I know its old xD)
    OT:Any progress on the suspension?
     
  13. ellvis50

    ellvis50
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    Of course, yes. I will give some news very soon ;)
     
  14. ellvis50

    ellvis50
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    Hi everybody !

    I have some news today about the mod !

    Thanks to CreasingCurve, the front suspension has been corrected implemented :

    screenshot_00016.png

    Now, I have to move the nodes to fit to the shape of the front suspension of the car, but my first tries were not very relevant (Instant broken beams, problems with the front wheels)
    So I will probably need some advice for that.

    Then, as you can see, some parts have been added :
    screenshot_00017.png screenshot_00018.png

    For the next time, I will try to finish the front suspension and add the windows of the car with their textures.

    screenshot_00019.png
    Enjoy ;)
     
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  15. killstreak451

    killstreak451
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    its not dead hurray
     
  16. crashmaster

    crashmaster
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    i have a bit of experience with this stuff and im gonna give you a few advice.
    Im not saying its the perfect way to do things but its the way that worked best for me.
    Since suspension is hard to make properly, i would recommend that you only move the rear suspension, the way that i do it is like this.
    This is the car that im working on right now.
    Screenshot (299).png
    Im going to use the moonhawks jbeam to make it, this is the moonhawks model.
    Screenshot (300).png
    i move the mesh of the car that im making so that the front wheels are aligned with the front wheels of the moonhawk.
    Screenshot (301).png
    It doesnt need to be perfect but make it as close as possible for better results. since the front suspension has a steering it has more things that can go wrong if you edit the jbeam, thats why i try not to touch it at all.
    then you can move the rear suspension with the frame so that it stays mostly intact. the less you touch a suspension the less problems will appear with it. i keep having issues with the suspensions and this is by far the easiest way i managed to do it, other then that things kept breaking or it didnt look as good. it seems that you have done a lot already, so if you dont want to do all this i can understand. maybe next time this will help you.
    also, in the credits you say that "you" made the textures. if the model is from dirt rally you didnt make the textures. credit the right author. if you simply cant get the textures i can help you get every different skin that dirt rally has for this car.
    Good luck with your project. :)
     
  17. ellvis50

    ellvis50
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    Thanks for your advices, crashmaster :)

    About the textures, I didn't use the 2D files from Codemasters and I will not. What I mean, by the textures are made by me is I will make my own UV maps with blender. For the moment, the body's texture is simply a 1024*1024 white square because I didn't start the build of UV maps.
     
  18. crashmaster

    crashmaster
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    i dont understand why you wouldnt keep the default uv mapping and make a skin from there, but ok.
     
  19. 2000ToyotaCorolla

    2000ToyotaCorolla
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    I know this is dead but is there any progressssssss
     
  20. DAYTONAAAAA

    DAYTONAAAAA
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    The fact that the last post was made two months ago, I guess.
     
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