Tools

Discussion in 'Ideas and Suggestions' started by luke198, Jan 29, 2013.

  1. luke198

    luke198
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    I was just thinking about certain game tools that would be fun to have while free roaming in the BeamNG game.

    Bash -
    Use this to dent you car and smash windows without doing any damage to the engine. This is good for people who like to drive ghetto cars.

    Cut/Slice -
    cut pieces off of your car. Turn your D15 into a convertible!

    Flip - If you roll your car onto it's roof, use this to put it back on it's wheels.

    Dirty/Clean - Self-explanatory.

    Please let me know what you think, or post your own ideas.
     
  2. Adam_Bausse

    Adam_Bausse
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    Then it would be able to make cars like this :D

    FlatOut2_2011-11-13_00-59-16-26.jpg
     
  3. Flappyzor

    Flappyzor
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    I like the idea of the "Bash" tool, it could have some potential.



    notbad.png
     
  4. AwesomeSauce

    AwesomeSauce
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    OMG! YES! YES!
     
  5. roy99669

    roy99669
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    I really like the bash an the cutting idea. I hope they implement these ideas into the game. :D
     
  6. luke198

    luke198
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    Exactly!

    New idea:

    Boost: makes your car go faster.
    Remember, these are suggestions for whatever free-play/free-roam mode that is implemented.:cool:
     
  7. roy99669

    roy99669
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    maybe:

    Fire: sets your car on fire. :confused:
     
  8. luke198

    luke198
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    I love it! ;)

    (imported from here)
     
  9. Bubbleawsome

    Bubbleawsome
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    YES! XD

    Or maybe like x2 tourqe or hp mode?
     
  10. MercTrucker

    MercTrucker
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    Really, the bash is already in game. Just hit the car against the wall. The @x horsepower and all that can be done ourselves, by modifying the car. I think there are probably better things for the dev. team to work on, but that's just my 2 cents.
     
  11. eriqable

    eriqable
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    You can damage the engine and stuff like that, if you run in to a wall.
     
  12. Hati

    Hati
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    Tools sound like a good idea if we have a career mode in the game. I'd rather micromanage the repairs of my car myself, rather than have a computer do a sweeping fix of the whole car and remove the battle-scars and legacy of bygone events from my car's bodywork. I don't like it when fixing a car is basically like getting a brand new one. It's boring and annoying and there's no chance to character your car properly.

    Imagine, ruin the back of your car in a kind of banger/rallycross race and now you can no-longer put the bumper back on because its so horribly twisted and irreparable that the bumper no longer fits properly. From now on you're going to have to either leave it off, or you can only attach it at particular points that are still in-tact and it's going to be loose and wobbly and fall off on every race when your car hits anything at all. That's character and the kind of anal retentive micro-management that suits me. So yes, tools and a physics based car 'repair' mode for bending bits into shape and putting your bodywork back on sounds good to me.
     
    #12 Hati, Jan 29, 2013
    Last edited: Jan 29, 2013
  13. Rocking_Star

    Rocking_Star
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    That's a lovely idea.
    Bash & Cut are good ideas.
    Flip could be assumed under (& if the Devs put in a) "mouse dragging" (clicking & dragging any part of the car makes it move that way) or the "grappling hook" (self-explanatory, attach the hook to a part of the car & reel it in to drag the car that way).
     
  14. Trykkestar

    Trykkestar
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    Wow...this has to be one of the best ideas I've heard in a very long time. I think there should be a division between in-game and customization tools though. When customizing your car, you should be able to add dents, dirt, rust, and wear. Cutting off entire parts would be cool too. For in-game, I think the devs should remove the old "click and drag" ability and replace it with a more complicated system. Rather than clicking on a part and moving it, the cursor could act as a hammer. Small movements against the surface of the car would cause small dents and scratches. Rapid swoops against the car would be like getting hit by a speeding semi. I also like Hati's idea of micromanaging the repairs.
     
  15. Callisto89

    Callisto89
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    #15 Callisto89, Jan 30, 2013
    Last edited: Jan 30, 2013
  16. roy99669

    roy99669
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    Yes, I like that. For example we could use the left mouse button for the hammer effect, and the right mouse button for the cutting effect. :D
     
  17. KenRisley

    KenRisley
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    Reminds me of drift damage, zip ties and duct tape are your best friends for keeping stuff on ;)
    RIMG0087.JPG
     
  18. ThingThing62

    ThingThing62
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    Love the idea! What about a fatigue/rust tool? You would click on a part of the car and the tool would weaken that part! Ex. Tie rod you would click on a part of it and then maybe as your steering around a corner the tie rod would snap!(Depending on how long you held down the mouse click)
     
  19. luke198

    luke198
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    I completely agree with you. Notice how I didn't suggest a repair tool?:rolleyes:
     
  20. aguinn99

    aguinn99
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    Yes, there are better things for them to work on, but this could be added in an update maybe? Also, obviously you can crash the car to break it, but I think he means something that you can control exactly how it is damaged. If you just run into a wall, yes, you would damage your car, but it wouldn't be very precise.

    - - - Updated - - -

    That's a pretty cool idea, but I think not being able to fix your car ever would be bad, since if you completely wrecked your car you could never fix it again. Imagine trying to do a real race with your car falling apart. It wouldn't go well. It would be nice to have a repair tool, not to completely repar your vehicle, but to fix certain parts of it. (On second thought, having a repair all tool would be nice, but of course only optional.) Some people don't like micro-management, you know. Despite that, though, being able to fix it completely and quickly, or micromanage it and fix it down to the last headlight, would be cool. It would be great, since not everyone has the same opinion about things.
     
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