I'm in making of my first mod and I just made the material.cs, flexbody and rendered the material. I checked that everything was named right but it still gives me this error. Could someone check the files and say whats wrong. Thanks! moti.png kartelli.zip
The first red line in your image, before the last line says why. You need 'Reference' nodes set up. http://wiki.beamng.com/JBeam_Reference#refNodes
I cannot check your files at the moment. Is your 3D Object named the same way as you specified in the Jbeam? (I'm not talking about the name of the DAE file)
Yes. I even tried to render a new material and made new DAE file and it didn't work, but at the moment it's saying different things than earlier. I have no idea whats going on
No it isn't. This is what I meant by 3D Object name. You need to name that the same as in your Jbeam. The .dae file name doesn't matter.
< Below is a fixed version of your mod. Credits: Larttis, everything Inside the materials the texture did not have a file path to it, such as [ vehicles/Kartelli/Kartelli_body ], this is fixed. The object in the dae was not name to what the it was in the felixbodies section, it is now. There was no info.json, I added one I also added the missing reference nodes. Put the file in the mods folder.