MysteryManGER updated Car Jump Arena with a new update entry: Car Jump Arena BETA 2 Version 1611 R2 Read the rest of this update entry...
Hey everyone! Update is now available. If you have a bit if time, I would like to know how much FPS you get and whats your pc specs and your detail settings/resolution ingame.
So you didn't? Try it...you have nothing to lose. You also have cached DAE files in your documents folder (called *.CDAE). These files are for the meshes.
Everything is fine here. Great update Around 80 fps at the top of the ramp and around 75 in the sand pit.
I think I'll be the first to have a reverse jump done on this map. Haven't seen one yet. Love the map, keep it up. The truck I'm using: http://www.beamng.com/threads/stubby-t-series.33699/
MysteryManGER updated Car Jump Arena with a new update entry: BETA 3 Version 1612 Read the rest of this update entry...
At about 150 km/h the Bruckell Legran becomes a boat, and at 120 it becomes a submarine. Did cars waterplane before the update?, i don't really remember. Seemed like they sank like stones. .
If you want to make your own garage skin...here is the template! Just paint/edit the red background layer. Everything else should be untouched. Send me your skin within a PN...will be includet in the next release (BETA4) ...PS: If you are using a special font for your design...rasterize it before saving! Otherwise it could be possible that it is replaced by a standard font when I open the file!
Thanks! But I meant an actual car to go with each garage. I would make them myself but I'm horrible at making car skins.
It is more FPS friendly than the standard maps ingame. I am using LOD and collision meshes...Blender DAE export...occlusion volumes...so I can't do anything else...except reducing the details. You can also download the first Beta (still available @ the update history page) . There is just the jump. Maybe this works better for you.
Depends on how fast you're going down the ramp with an car. You can go down the ramp and land almost flawlessly with most cars if you go off the ramp at like 170kmh to 190kmh (105mph to 118mph). The exact speed varies between cars due to different shape and weight etc. Also it's harder to get it flawless in an car that is nose/rear heavy.
Please DO NOT ADD TREES! This map runs so well on most computers! Trees are what make maps run slow. The map is so awesome and right now it's 99% of my BeamNG experience. Good job, you made the best map ever!!!