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Multiplayer?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by HoboCube, Aug 4, 2013.

  1. bhorton

    bhorton
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    What?
    Let me analyse that sentence, so that the general community can understand it.

    "there is already multiplayer in a sercnario". Seems alright, presuming that sercnario means scenario, translation error, which is fine.

    Then the second part.
    "(bad grammer yea) dont mention it orther i wil darude sandstorm your anus".

    Well, firstly the brackets make no sense, unless we are not meant to mention the multiplayer.
    Then, we come on to "dont mention it orther i wil darude sandstorm your anus". Just what? You will play music into my rear? Is this meant to be innuendo? We will probably never know.

    All that I can take from this is that the post is just a casserole of nonsense.

    This post was brought to you by a tired, annoyed British person.
     
  2. apple

    apple
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    Yea iam tired of mentioning my bad grammer a multiplayer is already in the game not perfect but good start
     
  3. epicsadface

    epicsadface
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    there is a sort of same screen multiplayer
     
  4. jse_junior

    jse_junior
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    yep
     
  5. SixSixSevenSeven

    SixSixSevenSeven
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    then do something about it
     
    • Like Like x 1
  6. Fusion88

    Fusion88
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    there already is multiplayer derbies but only in scenarios
    so yeah hopefully we get multiplayer
     
  7. Ovahlls

    Ovahlls
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    Many believe multiplayer may work for BeamNG.drive. I think not... The reasons go on so far that it'd be impossible to tell on this little typing format.
    I hope that everybody knows that spawning up to 5 cars or props at a time which would take an extreme processor for your computer in order to run how ever many cars people will spawn on multiplayer. Next thing is what if there are trollers? Well to be honest you're screwed. If BeamNG.drive allows multiplayer where people an run into you I think that everything will be absolute chaos!
     
  8. Drivver

    Drivver
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    - kind of a bump but anyway.

    Actually everything (a lot?) depends on
    - physics regularity - idk if it is right now, but everything have to be calculated the same on every PC. So in a example if you hit something in your car it have to be calculated exactly the same on other players PCs. So if you'd do the same thing once again it have to always be identical. ( which is almost impossible to recreate, because 2degree angle less and 0.2km/h more may cause in way another result. )
    - optimization - DEVs are of course aware of "bad optimization" but they have to implement most features, and content, kill as much bugs as possible to build core of game, then in beta it will be shaped and in final release polished and painted, IIRC DEVs goal is to have ~ 8 cars on mid range CPU, now it's far from it. Now 2 cars on my i5 4460 is max to have 60fps.
    Data compression - well cars have like ~2000 beams and ~400 nodes, which are simulated 2000 times per sec, so you'd need extremely fast internet connection to play with somebody else, so data have to be compressed, and ping issue have to be solved too.
    - some DEVs open mind thinking + mad skills. - well when I read estama in depth posts about something I'm always amazed how clever and inteligent peoples have to be and how much time and exhausting thinking and trying it sometimes require for something that looks easy. Just because it's beyond every other game it requires beyond common DEVs to program it, it's not rigid body thing, and it have to do a lot with physics and it's 2khz simulation rate etc. it's way more difficult than in other games, but still... it's possible. MP is a thing that should be added at the end of game development, as a cherry on top of the cake, because MP development is more complicated than SP, and bugs that doesn't exist in SP can exist in MP, also every new feature or even content can bring lots of new bugs to MP.

    And to "trolls problem", there are very easy solutions ex. 2 kinds of public servers, with collisions and without ( it could work like disabling dynamic collision feature which is in game right now ), also only invited peoples/friends can join feature, kick/ban from server by voting or by creator of lobby. If you wanna do proper racing with collisions, best way would be to play with known peoples and communicate via TeamSpeak, which you'd met everywhere in game, if nobody of them would be online, you could risk in public with collisions if there would be weak racer that'd would try to ram everybody just vote-kick him or be creator of room and kick him without voting, if you don't want to risk that after 5 clean laps that somebody will try to troll you, just go to that ghost mode racing. This actually isn't a thing to be scare of, it's easy to solve when actual MP will be up.

    For ping issue I may suggest Gaijin idea which works in game War Thunder, their collisions works fine IMO, the problem is it's working on their servers, but adding latency to host and other players could solve it, and they have some important knowledge.
    http://forum.warthunder.com/index.p...cle-collision-physics-in-game-an-explanation/
    IIRC everything happen 300ms before on their servers so ping under 200ms doesn't affect gameplay at all - packet loss is what really matters, because server may not see that you've done some action.
     
  9. Ovahlls

    Ovahlls
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    I really think that Multiplayer might eventually exist but it may look weird to some users; (the people with slow internet) might see beams floating or nodes (bumpers, doors, steering wheels, ect) because of how fast some players could drive by. I also think that loading a car up would take some time due to lag, and it seems that not many people have a fast processing computer. o_O:confused:
     
  10. ArcadiaOfficial

    ArcadiaOfficial
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    I believe Beam.NG will soon have multiplayer. If you look at he circumstances, the have career and campaign already set up, which will be releasing soon. Campaign will probably consist of multiplayer derby's which with wins comes money, or some kind of in-game currency, where you can spend it upgrading cars, ad they have just added the "garage" update.

    As for career, I believe that it will revolve around scenarios and such. Further proof that multiplayer will be incorporated is that Rigs of Rods, the original Beam.NG had multiplayer.

    But multiplayer does come with some drawbacks. For instance Beam.NG is a very graphics intense game and that will be multiplied with many people on a server. Also, as GTA soon recognized, there must be a passive mode, so there is not everyone wrecking into your vehcile, trolling you. Also, without avatars or player, it will be hard to interact. Beam.NG might add avatars, ad they were in Rigs of Rods, but it is a very slim chance, as it does not seem to be in the direction they are heading.

    Also, imagine races, such as GTA did again. Earning money from winning races would be amazing. Also, there could be opportunities in many multiplayer scenarios, such as on person is trying to escape from the others trying to wreck your vehicle. Also, there could be crash competitions, derby arenas(as mentioned), and even trucking challenges, though this might never happen, as Beam.NG has not thoroughly developed a trucking system. I hope this helped, as I agree with you, multiplayer would be awesome!
     
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  11. M1N3CR4FT2738012

    M1N3CR4FT2738012
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    this feature is awesome. bu here's what I'm thinking, they should add multiplayer in two ways. first, as y'all have been talking about, LAN parties. Great. But what if you wanted to play with your friends that aren't in your house? Servers! You can host your own server and people can create accounts on beamng to use multiplayer. Minecraft Does the same thing (If you play Minecraft on PC you will understand better my server explanation.) Please note I am not taking Ideas From Minecraft.
     
    #51 M1N3CR4FT2738012, Jan 6, 2017
    Last edited: Jan 6, 2017
  12. NoxiousFumes

    NoxiousFumes
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    OK.. so you say you aren't taking ideas from Minecraft, right? Actually you are. When you refer back to Minecraft when explaining your server idea, you are taking ideas from Minecraft. Then, your username is Minecraft related, (M1N3CR4FT2738012) is obviously referring to Minecraft. This means you have been playing some sort of Minecraft, and most of your ideas will be inspired by it, due to the amount of Minecraft playing it takes to put your name as a Minecraft related name on a completely unrelated video game website. So as you can see, your idea was definitely inspired Minecraft.
     
    • Agree Agree x 2
  13. enjoyinorc6742

    enjoyinorc6742
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    so could the calculations be done host side? and would it be possible to have the clients also put their power into the game as well (so instead of 5 vehicles before lag, it would be about 10)?
     
    • Agree Agree x 2
  14. _Driver7_

    _Driver7_
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    What is minecraft?
    --- Post updated ---
    Instead of LAN Servers/parties, "Private Multiplayer" is a better way of wording it in my opinion. In this Private Multiplayer you play with people you invite to your multiplayer server, and you can give them certain privileges if you wanted. That is what I am thinking.
    --- Post updated ---
    I am thinking of there being a setting of "Vehicle Spawn Limit" or "Vehicles per Player".
     
    • Like Like x 1
  15. Rainvest

    Rainvest
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    Then with the more computers, the more cars you could spawn in? If everyone had a pentium 4, pretty much only 2 people out of like a 6 person group could spawn a car
    If someone had a I7 5960X, we could have all the cars we need.
     
  16. wearyNATE15

    wearyNATE15
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    Not exactly. Your computer can only have as many cars as it could handle, it would be client side for vehicles. So if someone with an I5/7 came in with 20 cars, people with 2 core processors would have to call the fire department because the CPU blew up.
     
  17. Rainvest

    Rainvest
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    That would be quite messy
     
  18. M1N3CR4FT2738012

    M1N3CR4FT2738012
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    yes me 2
    --- Post updated ---
    Minecraft is a 3D block game. like legos
    go google minecraft I can't put the link here
     
  19. theonciest

    theonciest
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    I bought this game because of this paragraph.

    http://i.imgur.com/6Dd5CAL.png?1

    It's false advertising. They don't have multiplayer, they haven't released any footage or any real ambition in developing this "multiplayer everybody is expecting." They don't want it as much as we do, because if they really did want it there wouldn't have been all this coldness and hostility towards it, even within the community to even want it bad enough.

    So, false advertising.

    Too bad you can't get your money back for it. Oh wait, I already did. For those of you, like me, who live in a government who appreciates good companies who value the interest of their companies. (The fact that this company recognizes and immediately disregards any user input and argues until their blue in the face why there's no multiplayer yet. Quit bitching about peoples threads and just fucking do it. Why they just haven't already is beyond stupid.) Your product purchasing buying skills are well defended!

    http://forums.redflagdeals.com/refunds-defective-products-consumer-protection-laws-ontario-999613/

    Just check this out. Even so, the game doesn't have multiplayer, send them a message and show em some kind of link. I have a definitive Canada's buyers link somewhere that I used on Nintendo once when I got Mario Party 10 (complete waste of time/money) such bs. I could go right into why that game was so bad, but I won't. :( Speaking of which... yeah, we need a good Multiplayer game. If this game just so happens to get that, (none of this onscreen samescreen BS. Splitscreen is okay, I wouldn't mind that. Not hard to do on LAN.)

    That being said, let's just instead of chastise people for wanting something that would actually be quite fun... iunno, encourage the developers to pursue it? (Not by enabling and being complacent by their lack of development.)
    --- Post updated ---
    Then... don't... play... multiplayer? :S You're already doing it now, so like what's the big deal? (Most of us actually have jobs and can afford something better than a potato.)

    Before you get all "you PC elitist PCSHIT" on me, I actually play this game I got out of a cereal box when I was a kid. It's singleplayer, and I really enjoy it. Just got a few parks done. You might know the name of it.

    upload_2017-4-18_1-0-18.png
     
  20. Dummiesman

    Dummiesman
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    • Agree Agree x 13
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