Cancelled Old River - Version 1.0

Discussion in 'Terrains, Levels, Maps' started by BiscoMix, Oct 8, 2013.

  1. SleepyPickup

    SleepyPickup
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    Re: [Update 10/16/2013] Old River - Version 1.0

    I love this map so much, those nubs on the bridge grab onto your car and do not let go..


    (imported from here)via Imgflip GIF Maker

    So far no problems, fps is consistent.
     
  2. Holland

    Holland
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    Re: [Update 10/16/2013] Old River - Version 1.0

    I love this map also so very much!!! Here's a quick screenshot.
     
    #62 Holland, Oct 17, 2013
    Last edited by a moderator: Oct 20, 2013
  3. BiscoMix

    BiscoMix
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    Re: [Update 10/16/2013] Old River - Version 1.0

    Fast, I'm aware that you're having an issue with the yellow barriers. I wanted to get 1.0 released before I tackled that challenge. I'm going to try to re-model and texture them to see if that improves your performance. If that doesn't fix your issue, I may just make some standard guard rails. In the next couple of days (maybe even tonight), I'm going to send you a special release just to test the new barriers. I would like to continue to use them throughout the map, but I don't want to if they're hindering the performance for the map.

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    Also, thank you Sleep and Holland! I'm glad you guys are enjoying the map. So much more to come in the future!

    More screenshots and videos. I like seeing how you guys interact with the map for tweaking and concepts!

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    It's like a hug of destruction. Baha.

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    Truck vs truck.

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    Check the original post to see a future concept map of how Old River might turn out.

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    Old River Car Bridge.jpg

    This happened with one of the new ramps I added today. It's just dangling there.
     

    Attached Files:

    • Truck vs Truck.jpg
  4. SixSixSevenSeven

    SixSixSevenSeven
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    Re: [Update 10/16/2013] Old River - Version 1.0

    Its a squared off edge isn't it? that has a tendancy to happen.
     
  5. JAM3SwGAM3S

    JAM3SwGAM3S
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    Re: [Update 10/16/2013] Old River - Version 1.0

    It looks like the collision mesh caused it. It seems like the car has gone through the object?
     
  6. BiscoMix

    BiscoMix
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    Re: [Update 10/16/2013] Old River - Version 1.0

    The collision worked. It wrapped around the edge of the bridge, so it wouldn't fall down. It might be going through a little bit, but not much.

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    I've changed the "Working on" section of the original post. Check it out if you're interested in what's coming out in the next update.
     
  7. pulley999

    pulley999
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    I really like the planned map layout. I just hope "downtown area" has some random, as of yet undrawn side-streets/alleys.
     
  8. K3lp_Boy

    K3lp_Boy
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    It lags a lot for me and I have an average computer.

    EDIT:
    It's the phantom light glitch. Also, I would love to see a good corkscrew ramp. Haven't seen that in BNG yet.
     
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