1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. JCX034

    JCX034
    Expand Collapse

    Joined:
    Aug 21, 2016
    Messages:
    1,149
  2. MisterKenneth

    MisterKenneth
    Expand Collapse

    Joined:
    Mar 26, 2016
    Messages:
    1,747
    I wonder what it is that's coming back.
     
    • Agree Agree x 1
  3. crashmaster

    crashmaster
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,812
    Complicated.....
    SLRRengineWIP.gif
    Car progress is very good, engine took me a lot of time to make and its not even 50% done.....
     
    • Like Like x 11
  4. CRAZY RACER

    CRAZY RACER
    Expand Collapse

    Joined:
    Nov 26, 2016
    Messages:
    1,028
    • Agree Agree x 1
  5. expired

    expired
    Expand Collapse

    Joined:
    Sep 30, 2016
    Messages:
    72
  6. CRAZY RACER

    CRAZY RACER
    Expand Collapse

    Joined:
    Nov 26, 2016
    Messages:
    1,028
    To me it looks like skoda.
     
  7. Binkey

    Binkey
    Expand Collapse

    Joined:
    Aug 31, 2012
    Messages:
    297
    My next project:
    newmap.jpg
    I love how you can see the transition from desert to a more grassy area.
     
    • Like Like x 5
  8. burilkovdeni

    burilkovdeni
    Expand Collapse

    Joined:
    Aug 21, 2014
    Messages:
    1,170
    • Like Like x 2
  9. MisterKenneth

    MisterKenneth
    Expand Collapse

    Joined:
    Mar 26, 2016
    Messages:
    1,747
    That's amazing.
     
    • Agree Agree x 2
  10. Manche

    Manche
    Expand Collapse

    Joined:
    Sep 16, 2016
    Messages:
    465
    went a little mad with the power zaw, now time to find some sheet metal to cover that hole
     

    Attached Files:

    • burnsideUte.png
    • Like Like x 3
  11. Inertia

    Inertia
    Expand Collapse

    Joined:
    Dec 29, 2015
    Messages:
    1,692
    Bonnet (hood) is almost done, and it seems to be coming along nicely. Unfortunately the blueprints are pretty bad so it doesn't line up on a lot of things so I'll basically have to eyeball it :(
    mk2_3.png mk2_4.png mk2_5.png
    Pic 3 shows the door from top view, something isn't right.
     
    • Like Like x 3
  12. crashmaster

    crashmaster
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,812
    Deformation is perfect.
    I have never made a vehicle in beamng which deforms this well.
    Seriously, its scrambled eggs yet there arent any major spiking. some parts seems like if it is but its actually not if you take a closer look at it.
    screenshot_00087.png screenshot_00088.png screenshot_00089.png screenshot_00090.png screenshot_00091.png screenshot_00092.png screenshot_00093.png
    Yet again its hard to see when its in pieces like that lol.
    Seriously tho, very happy with the results. plus im not even done :)
     
    • Like Like x 6
  13. Manche

    Manche
    Expand Collapse

    Joined:
    Sep 16, 2016
    Messages:
    465
    crashmaster, is that, an MC from SLRR?
     
  14. crashmaster

    crashmaster
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,812
    Yes, well... MC is also named "prime" but i honestly have no clue at this point lol. but its that muscle car yes :p
     
  15. Manche

    Manche
    Expand Collapse

    Joined:
    Sep 16, 2016
    Messages:
    465
    easy, resembles a mustan or a camaro?
     
  16. crashmaster

    crashmaster
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,812
    uhh. i think its more on the mustang side but i could be wrong. a bit of both to be honest.
    OT:
    Need some feedback from the public.
    If you though the "prime" couldnt get any better, you are wrong :p
    I am working on a hatchback/wagon version of it, but i would like to know what other type of body you would possibly like to see? is the form of the hatch/wagon good? id love to get some feedback from the community and hear what you guys would like to see.
    Screenshot575.png Screenshot576.png Screenshot577.png Screenshot578.png Screenshot579.png
     
    • Like Like x 3
  17. FluffyOreoCX

    FluffyOreoCX
    Expand Collapse

    Joined:
    Jan 31, 2016
    Messages:
    1,903
    I'm thinking along the lines of these:
     

    Attached Files:

    • 1974hatchback.jpg
    • ford-mustang-hatchback.jpg
    • images.jpg
    • Like Like x 2
  18. Manche

    Manche
    Expand Collapse

    Joined:
    Sep 16, 2016
    Messages:
    465
    unexpected.... how do you extract the meshes anyway?
     
  19. 09Calamity

    09Calamity
    Expand Collapse

    Joined:
    Jan 6, 2017
    Messages:
    3
    • Like Like x 1
  20. MisterKenneth

    MisterKenneth
    Expand Collapse

    Joined:
    Mar 26, 2016
    Messages:
    1,747
    It's about time I made this.
    Arstotzkalicenseplate.png Arstotzkalicenseplate1.png
    Got any advice for me?
     
    • Agree Agree x 3
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice