WIP Beta released Insane Testing v0.1 .

Insane Testing map for insane tests

  1. SleepyPickup

    SleepyPickup
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    Aug 22, 2013
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    Re: Insane Tests [Beta 0.5 Released]

    You know what happens to me a lot? I seem to clip the seam between the two ramp thingies.


    (imported from here)

    Not a big deal really, but kind of a bummer when I'm hauling ass.
     
  2. moosedks

    moosedks
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    Re: Insane Tests [Beta 0.5 Released]

    yeah that type of thing happens to me too
     
  3. Insanegaz

    Insanegaz
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    Re: Insane Tests [Beta 0.5 Released]

    I will see if I can smooth it out a bit never happens to me though :)
     
  4. MultiGamerClub

    MultiGamerClub
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    Re: Insane Tests [Beta 0.5 Released]

    Download isnt working.. could you provide a mediafire download? Beam NG website just keeps loading and this is NOT my internet.. its not downloading :L
     
  5. Insanegaz

    Insanegaz
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    Re: Insane Tests [Beta 0.5 Released]

    There is 2 other links there to in red and blue :) and they say Download :)
     
  6. Holland

    Holland
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    Re: Insane Tests [Beta 0.5 Released]

    What browser are you using?
     
  7. Insanegaz

    Insanegaz
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    Re: Insane Tests [Beta 0.5 Released]

    I have made quite a few changes to this map hoping to upload it soon I will edit the first post when it's uploaded :)
     

    Attached Files:

    • BeamNG 2013-10-21 14-38-15-63.jpg
    • BeamNG 2013-10-21 14-38-25-36.jpg
    • BeamNG 2013-10-21 14-38-30-47.jpg
    • BeamNG 2013-10-21 14-38-38-28.jpg
    • BeamNG 2013-10-21 14-38-46-78.jpg
    • BeamNG 2013-10-21 14-38-53-21.jpg
    • BeamNG 2013-10-21 14-39-02-21.jpg
    • BeamNG 2013-10-21 14-39-09-04.jpg
    • BeamNG 2013-10-21 14-39-23-97.jpg
    • BeamNG 2013-10-21 14-39-38-28.jpg
    • BeamNG 2013-10-21 14-39-45-03.jpg
    • BeamNG 2013-10-21 14-39-53-16.jpg
    • BeamNG 2013-10-21 14-40-00-43.jpg
    • BeamNG 2013-10-21 14-40-07-53.jpg
    • BeamNG 2013-10-21 14-40-16-80.jpg
    • BeamNG 2013-10-21 14-40-32-51.jpg
    • BeamNG 2013-10-21 14-40-41-56.jpg
    • BeamNG 2013-10-21 14-40-57-74.jpg
    • BeamNG 2013-10-21 14-41-06-40.jpg
    • BeamNG 2013-10-21 14-41-20-82.jpg
    • BeamNG 2013-10-21 14-41-29-65.jpg
    • BeamNG 2013-10-21 14-41-52-81.jpg
    • BeamNG 2013-10-21 14-42-00-57.jpg
    • BeamNG 2013-10-21 14-42-09-29.jpg
    • BeamNG 2013-10-21 14-42-18-19.jpg
    • BeamNG 2013-10-21 14-42-25-42.jpg
    • BeamNG 2013-10-21 14-42-31-24.jpg
    • BeamNG 2013-10-21 14-42-44-19.jpg
    • BeamNG 2013-10-21 14-42-49-89.jpg
    • BeamNG 2013-10-21 14-42-55-29.jpg
    • BeamNG 2013-10-21 14-43-00-62.jpg
    • BeamNG 2013-10-21 14-43-07-32.jpg
  8. Spartacus

    Spartacus
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    Re: Insane Tests [Beta 0.6 Released]

    Nicely done Insanegaz! One of my favourite maps specially for AI chasing and destruction of course. :D

    Keep up the good work!
     
  9. ZeRoyalMuffin

    ZeRoyalMuffin
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    Aug 17, 2013
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    7
    Re: Insane Tests [Beta 0.6 Released]

    This is like a playground for destruction!
     
  10. Insanegaz

    Insanegaz
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    Re: Insane Tests [Beta 0.6 Released]

    That's the idea :)
     
  11. Nickorator

    Nickorator
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    Sep 21, 2013
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    320
    Re: Insane Tests [Beta 0.6 Released]

    Right about here

    Whenever I go down this ramp and try to run into either the blue bars or the spike pit, I begin to lag like crazy. I'm talking like maybe 1 frame in 5 seconds XD but when I go down the dirt area its fine. I know it probably has to do with the utter destruction of the cars jbeam structure but it's still quite annoying. Anyone else have this issue? If so you know how to fix it?

    But on another note, great job insane. This was always my main map to go on when I go to play some BeamNG and now it's even better!
     
  12. Insanegaz

    Insanegaz
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    Re: Insane Tests [Beta 0.6 Released]


    That's strange I get better fps at the bottom than I do at the top but I will see if I can find out what's causing the problem :)
     
  13. Ehet

    Ehet
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    Nov 5, 2012
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    163
    Re: Insane Tests [Beta 0.6 Released]

    insane update, love it!:)
     
  14. EricHamby

    EricHamby
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    Aug 25, 2013
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    41
    Re: Insane Tests [Beta 0.6 Released]

    Can you add the hill to flip the cars down back please :( Perhaps on the other side off where it was.
     
  15. Insanegaz

    Insanegaz
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    Re: Insane Tests [Beta 0.6 Released]


    Where was this?
     
  16. EricHamby

    EricHamby
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    Re: Insane Tests [Beta 0.6 Released]

    The dirt "hill" thats the cars could flip down which was where the... umm.. "shredder" hill thing is now.
     
  17. Insanegaz

    Insanegaz
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    Re: Insane Tests [Beta 0.6 Released]

    That was never meant to stay it was just built up for what's there now.

    - - - Updated - - -

    Made a couple of small updates to the map changed stair objects amount from 558'ish to only 186 objects,
    Added a couple more things to smash in to,
    Added a little off-road Mud track.
    Changed spawn location..

    I will be adding all versions of the map in the first post.
     

    Attached Files:

    • BeamNG 2013-10-26 11-15-30-58.jpg
    • BeamNG 2013-10-26 11-15-38-29.jpg
    • BeamNG 2013-10-26 11-16-23-34.jpg
    • BeamNG 2013-10-26 11-16-43-92.jpg
    • BeamNG 2013-10-26 11-19-40-36.jpg
  18. timbo01

    timbo01
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    Aug 16, 2013
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    Re: Insane Tests [Beta 0.6+ Released]

    This Map is awesome!
     
  19. Mihle Gaming

    Mihle Gaming
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    Aug 5, 2013
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    46
    Re: Insane Tests [Beta 0.6+ Released]

    cant play map, getting errors!

    EDIT: getting this, and if I press OK, it comes up again, only with other numbers, and it seems to be random numbers below 10.

    ov0Euan.jpg

    EDIT, re installed it from Mega instead of here, and now it works.
     
    #219 Mihle Gaming, Oct 29, 2013
    Last edited: Oct 29, 2013
  20. Insanegaz

    Insanegaz
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    508
    Re: Insane Tests [Beta 0.6+ Released]


    Strange all the files are where they are meant to be how did you install the map?
     
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