Dynamic Liquids

Discussion in 'Ideas and Suggestions' started by xXAwes0meManXx, Jan 25, 2017.

  1. xXAwes0meManXx

    xXAwes0meManXx
    Expand Collapse

    Joined:
    Aug 28, 2013
    Messages:
    2
    I was thinking, what if the vehicles that we drive had dynamic liquid, like oil and gas and coolant? Like what if crashing a car in the front made coolant and/or oil begin to leak out or with the fuel, it leaks out whenever the fuel tank is ruptured and lights ablaze as the car does to... Is there anyway that this could be a future addition to the game?

    --Jake
     
    • Like Like x 1
  2. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    While it would be really cool... it would have to be simple. Probably nothing more then drips emanating from a particular node and then once the drip goes to pass through the terrain, it just leaves a puddle on the ground. Probably just a picture and it wouldn't really flow anywhere other than just increasing the size of the picture on the ground. That could make it doable and easily in CPU budget.
     
  3. Dr. Death

    Dr. Death
    Expand Collapse

    Joined:
    May 12, 2016
    Messages:
    1,965
    Not going to happen.
     
    • Like Like x 1
  4. ClassyClassic

    ClassyClassic
    Expand Collapse

    Joined:
    May 15, 2014
    Messages:
    158
    We already have dynamic exhaust flow. I imagine a simple system made by using the more advanced ground decal system (like the tire marks) could be done. They could tie it into the gas level (for gas) and perhaps tie into engine/transmission damage. (oil / transmission fluid)

    I don't see it as impossible, just probably not too high on the priorities list.
     
    • Agree Agree x 4
  5. SkinnierSteve

    SkinnierSteve
    Expand Collapse

    Joined:
    Jul 29, 2014
    Messages:
    65
    So kinda like it works in GTA V? That would be cool. I want it to be at least like that. Also, the fuel and oil puddles should be able to light on fire if a spark or something lands on it.
     
  6. aesthetic_tea

    aesthetic_tea
    Expand Collapse

    Joined:
    Nov 29, 2016
    Messages:
    657
    Prove it. The game is gonna be realistic in the future, so why not.
     
  7. Memeware

    Memeware
    Expand Collapse

    Joined:
    Aug 3, 2015
    Messages:
    48
    The Game is already very realistic.
     
    • Agree Agree x 2
  8. aesthetic_tea

    aesthetic_tea
    Expand Collapse

    Joined:
    Nov 29, 2016
    Messages:
    657
    Not yet. Its still in Alpha/Beta, an the devs plan to add more little things like small trees can be knocked over, etc.
     
  9. crashmaster

    crashmaster
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    1,812
    Oh really? where did they say that?
     
    • Agree Agree x 2
  10. aesthetic_tea

    aesthetic_tea
    Expand Collapse

    Joined:
    Nov 29, 2016
    Messages:
    657
    Well, they plan to make the game really realistic.
     
  11. ClassyClassic

    ClassyClassic
    Expand Collapse

    Joined:
    May 15, 2014
    Messages:
    158
    They never promised it, but said they are researching it. The devs are very careful about the features they promise as to prevent people from freaking out about stuff.
     
    • Agree Agree x 2
  12. Dr. Death

    Dr. Death
    Expand Collapse

    Joined:
    May 12, 2016
    Messages:
    1,965
    I have to PROVE that they WONT make something that you want?


    Do you have any idea how game development works? They cant just make anything out of the blue. They cant make realistic weather/liquid/underground simulation out of the blue. That shit would take some SERIOUS engine rework and they are unlikely to wanna do any of that. in some cases its easier to just pick a new engine or create a new one. They wont make such a big change JUST because people like you like the way weather was implemented in rfactor 2 or the likes.
     
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice