The Gavril Barstow, the games first fully-fledged muscle car, has a distinct problem. Power output. For a reason unknown to me, the power outputs in all V8 Barstows are way under what they should be. 291 2bbl: power of 4bbl counterpart current. 353 2bbl: power of 4bbl counterpart current. 423 2bbl: power of 4bbl counterpart current. 291 4bbl: 252 HP 353 4bbl: 328 HP 423 4bbl: 406 HP Tracksport: 252 HP Lancehead: 406 HP Kingsnake: 492 HP Nightsnake: 671 HP --- Post updated --- Also, the Moonhawk Special, no matter any emissions bullshitery, should have around 430-500 BHP.
I, as you can tell, am not a modder, and i should not have to be asked to mod in power outputs that should be what i am asking them to be. any other car from the barstow era would have in the four hundreds of HP for the big blocks, and in the three hundreds, or two hundreds, for small blocks. --- Post updated --- Also, the cars actually act like they have that kind of power. it is just a reading error of the Torque curve app and the readings under the performance tab.
http://gearheads.org/the-true-hp-of-the-10-most-powerful-classic-era-muscle-cars/ http://jalopnik.com/the-ten-most-powerful-muscle-cars-in-history-1599701052 Gabe said it's in the same class as a '71 Mustang https://en.wikipedia.org/wiki/Ford_Mustang_Mach_1 Mustang's 428 makes 335 hp, the Barstow, as you say, makes 406hp with almost the same displacement So no, it's not underpowered - if anything, it's a bit optimistic.
Also, the cars actually act like they have that kind of power. it is just a rea I did not know that, but still, the mach 1's HP was a bit underrated, mainly actually aiming for 360 something, or that could just be the one i bought.
The Moonhawk is supposed to be from the height of the emissions strangling nonsense. Think LS6 454, in 1970 it was rated at 450 HP, and in reality it was closer to 550, GM just told the insurance companies it was 450. But by '74, they had done away with the LS6, and the most powerful 454 available was barely making 250. But those are only stock numbers, and who leaves anything stock?
I remember reading about it, it was linked with the introduction of the early Cat Converters if I recall, @SixSixSevenSeven can you shed any light on this for me I remember hearing about it but I cant remember the exact details
He's right. No American car from that era marketed as a fast car made the power they claimed. Like group b rally. Everybody claimed in the range of 550 bhp. In reality those cars were making 650 at the wheel MINIMUM.
Insurance and safety groups got on them (not sure if tax reasons too), so all of sudden engines did make only 300-350hp while in reality power was around 500-550hp. Then at some point of 70's they moved to different hp measurement system that did decrease horse power even further, those old figures are quite bit higher because of that, so gross, net, sae, din, you have to really know what numbers are to know what power they really did make. In BeamNG power is from flywheel, friction losses etc. reduce numbers from what you input into files (or what developers did input into files).
What's your point? Are you making an observation, posing an argument that those cars are all wrong, hinting for an update for the devs?
sorry I thought it was about posting our pet peeves of the game lol and ty it's one of my favorite albums