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Community Screenshots - Each post an image of BeamNG.drive

Discussion in 'General Discussion' started by 0xsergy, Aug 4, 2013.

  1. SleepyPickup

    SleepyPickup
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    Joined:
    Aug 22, 2013
    Messages:
    441
    You know what really tickles me? G-forces.

    For example, doing a doughnut so damn fast, that vehicle itself starts to break up or deform.


    (imported from here)

    Frame bent, cab twisted, tailgate deformed outwards. Delicious physics.



    And as a side note, does anyone else have as much fun with the Beamng logo in gridmap as I do? I swear, hit it just right and it's barrel roll 101.
     

    Attached Files:

    • BeamNG 2013-11-07 00-25-43-80.jpg
    • BeamNG 2013-11-07 00-33-44-89.jpg
    • BeamNG 2013-11-07 00-37-58-03.jpg
    • BeamNG 2013-11-07 00-26-25-44.jpg
  2. The_Doctor12

    The_Doctor12
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    Joined:
    Aug 11, 2013
    Messages:
    13
    Having fun on my P.O.S all in one computer, I have to Edit all the maps i play to get any good FPS.;)

    Specs :
    Processor: Intel(R) Celeron(R) CPU G530 @ 2.40GHz (2 CPUs), ~2.4GHzMemory: 2048MB RAM
    Chip type: Intel(R) HD Graphics Family

    Display Memory: 799 MB
    Dedicated Memory: 64 MB
     

    Attached Files:

    • BeamNG.drive 2013-10-31-1-20-15-835.jpg
    • BeamNG.drive 2013-11-2-23-21-17-611.jpg
    • BeamNG.drive 2013-11-2-23-21-44-888.jpg
    • BeamNG.drive 2013-11-2-23-21-54-455.jpg
  3. Tatangjose

    Tatangjose
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    Joined:
    Jul 4, 2013
    Messages:
    40
    baby steps :)
     

    Attached Files:

    • screenshot_00001.png
    • screenshot_00002.png
  4. Brett

    Brett
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    Joined:
    Jul 27, 2013
    Messages:
    301
    Is that "The Shark" Custom truck from ROR?
     
  5. Marmanvii

    Marmanvii
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    Joined:
    Aug 5, 2013
    Messages:
    42
    :0___!
     
  6. Tatangjose

    Tatangjose
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    Joined:
    Jul 4, 2013
    Messages:
    40
    yes! i have got it running and all the control arms,steering linkages to move with the truck now im kinda stuck with the wheel meshes not moving lol
     

    Attached Files:

    • screenshot_00002.png
    • screenshot_423.png
  7. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Make sure the wheel mesh's pivot is at 0,0,0, its transforms are frozen/reset, and that its position matches the node/beam exactly. Then you should be able to map the flexbody the same way I've done with my vehicles.
     
  8. Cwazywazy

    Cwazywazy
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    Joined:
    Dec 1, 2012
    Messages:
    1,245
    Wheelie truck!


    (imported from here)


    (imported from here)
     
  9. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
  10. SleepyPickup

    SleepyPickup
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    Joined:
    Aug 22, 2013
    Messages:
    441
    Meh, pickup wheelies are fun. But I'll do you one better...

    0-200 Mph, front wheels never touched the ground. And it doesn't rip itself apart in the process.


    (imported from here)


    I never really mess around with the van, now I've suddenly started driving it and testing it's limits.
     
  11. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
    should probably convert it to rwd. Nice wheelie dude.
     
  12. Mythbuster

    Mythbuster
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    Joined:
    Aug 11, 2012
    Messages:
    782
    I only just found out about the PostFX thingies...
    postfx filter.jpg
    So yeah....
     
  13. Iceman00789

    Iceman00789
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    Joined:
    Feb 4, 2013
    Messages:
    72
    Felt like playing today. Would actually mod this except that every time I do it messes up the materials. It can't be smoothing groups can it? I know how to fix that...
     

    Attached Files:

    • screenshot_00029.jpg
  14. Incognito

    Incognito
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    Joined:
    Aug 4, 2013
    Messages:
    246
    Perfect finish :D
     

    Attached Files:

    • BeamNG.drive.x86 2013-11-11 13-08-39-087.jpg
  15. DrowsySam

    DrowsySam
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    Joined:
    Jul 30, 2013
    Messages:
    999
    Never knew the D-15 could look so cool.

    5ferZ.jpg 5fewC.jpg 5fexu.jpg

    Huge rims, lowered to the max, flattened the bonnet, gave it bigger headlights, locked the rear diff, 4.1L V8 that kicks ass.

    It's actually quite a sweet drifter, and I like the stance. ;)
     
  16. SkritCraft

    SkritCraft
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    Joined:
    Aug 4, 2013
    Messages:
    338
    The D-15 looks cool :D Download?^^
     
  17. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
  18. SleepyPickup

    SleepyPickup
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    Joined:
    Aug 22, 2013
    Messages:
    441
    I experimented with lowering the truck and whatnot a while ago.

    If there's one thing that bothers me in real life vehicle modification, it's people that lower trucks/suvs.

    I can't stand lowered trucks, so dumb.
     
  19. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
    if it's a 2wd truck I don't really care if they lower it. I think it looks cooler. If I had a truck i might do it
     
  20. Cwazywazy

    Cwazywazy
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    Joined:
    Dec 1, 2012
    Messages:
    1,245
    Well, I don't really like them either but they are better than those lifted stupidly high.

    Except for shit like this:
    1963Chevy_Truck1.jpg
     
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