[ARCHIVED] CRD Monster Truck Development Thread

Discussion in 'Beam-Monsters' started by Deleted member 160369, Dec 4, 2016.

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  1. HumanTarget

    HumanTarget
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  2. Deleted member 160369

    Deleted member 160369
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    Thank you! Fixed! :)
     
  3. HumanTarget

    HumanTarget
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    No problem. I've gone through and fixed all my .pc files. Is that all that had to be fixed? Ill answer for you. Nope it's not. I gotta try to fix my custom rims.
     
  4. Deleted member 160369

    Deleted member 160369
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    Yes, part names "CRD_wheels_F" and "CRD_wheels_R" were discontinued.

    You might also need to edit all the references to the main rim material ("KlaytonRim" -> "KlaytonRimA").

    That's it.
     
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  5. ROCKGODBOSS

    ROCKGODBOSS
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    @FLyInG 2 YoUr SoUL

    Could we possibly see all the trucks with a Shiny chassis? and maybe a Darker black like on GMG?
     
  6. Deleted member 160369

    Deleted member 160369
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    Yeah, maybe. As a separate vehicle, GMG is being often used as a testbed for future implementations, and this is no exception.

    I'm evaluating a complete material overhaul in the near future. I'd like more mechanical parts to look closer to either polished steel or chrome.
     
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  7. Shelby 427

    Shelby 427
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    sorry was gone on a cruise for the past 9 days, where's the download for 3.0RC8 or is it out yet, all I see is a changelog/info about it and I'm not sure if it's out
     
  8. HumanTarget

    HumanTarget
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    UPDATE FILE IS ALWAYS FIRST PAGE!
     
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  9. Shelby 427

    Shelby 427
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    sorry, forgot the old file is replaced with the new one, I can forget a lot of things in a 9 day time period
     
  10. Mark Colineri

    Mark Colineri
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    You didn't happen to add my settings to this update, did you?
     
  11. gameboy3800

    gameboy3800
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    seems like enjoyinorc's skins work fine. human targets on the other hand...
     

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    • BeamNG2017-03-2003-22-52-18.png
  12. Deleted member 160369

    Deleted member 160369
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    Not yet.

    This was more or less a structural update to incorporate some improvements to various subsystem we can build upon. I'm considering multiple, situational presets to choose from, instead of the current jack-of-all-trades. This could possibly come to fruition with the introduction of more parts in the immediate future.
    @HumanTarget's pack is reportedly being updated to comply with the latest update.

    Meanwhile, as a temporary workaround, you can either:

    - Avoid presets and select custom skins from the drop-down menu.
    - Select the missing parts (wheels) from the drop-down menu and update the preset.

    Custom rim textures won't work either way.
     
  13. gameboy3800

    gameboy3800
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    i would like this. maybe not full presets as there's already a ton, but maybe in the parts dropdown menu. like an engine can have similar tunes to what it once had like short gears, normal, and long gears for different acceleration and top speeds.. suspension can have a racing tune for less bounciness and greater stability at high speeds, and a softer freestyle option to help survive big jumps better. tires don't really need their own presets, just the current tires could have their specialties listed in the menu. like the goodyears could be bouncier and as such better at freestyle. firestones have some pretty deep treads making them the optimal choice for more extreme offroading. the ukraines could be a tad more slippery to make power sliding like max d does a lot easier, and the standard bkts would be a somewhat decent mix of all of these. i have no idea how easy it would be to implement ideas like these. but i do believe that they would add a lot more depth to each truck. another neat idea would be to have some of the presets had a different tune from normal. max d could have lowered suspension to fit with the body style and bouncy goodyear tires to help survive all the insane stunts the truck is known for. or have the black el toro have a long geared engine to go with the 'always fast' marc mcdonald theme.
    not sure how possible it would be to get any of these ideas in. but still. worth asking.
     
  14. Deleted member 160369

    Deleted member 160369
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    Definitely possible... but kinda defeats the purpose of having adjustable parts.
     
  15. gameboy3800

    gameboy3800
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    not really. if you want to make your own custom tuned truck in the garage and save it as a preset, you would still need the fully adjustable parts.
     
  16. Deleted member 160369

    Deleted member 160369
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    What you asked is possible already, with adjustable settings and presets.

    We've been moving away from redundant, pre-configured parts all along, reinstating them now would be a step in the wrong direction, IMO.
     
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  17. HumanTarget

    HumanTarget
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    It is being updated and I could've updated it yesterday but I started adding Grave Diggers to my pack cause I got bored. I'll probably update it when I get home from school so please just be patient. :)
     
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  18. Shelby 427

    Shelby 427
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    well I found a fix for Human Targets while we're waiting patiently for him to update it...just go into the parts menu and put the wheels on it, worked for my custom trucks (all I did was tune the suspension, remove the sway bars, and tune the supercharger so they're not new trucks, I still need to learn 3D modeling)

    EDIT: didn't check the skin pack page before this and I can't delete this as far as I know but I guess if this ever happens again we know a fix for it for the time being
     
    #918 Shelby 427, Mar 20, 2017
    Last edited: Mar 20, 2017
  19. gameboy3800

    gameboy3800
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    main thread's down again.
    wanted to say that i've been getting replies that people are having a tough time getting in, saying they don't have permission or something. wanted to see what's up with that.
     
  20. Alewyx

    Alewyx
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    I can see it. Though in my notifications, it said he started a thread. aaaaand its locked.:confused:
     
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