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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Tatangjose

    Tatangjose
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    Joined:
    Jul 4, 2013
    Messages:
    40
    Finally got something working :p my sharkie shark lol
     

    Attached Files:

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  2. dkutch

    dkutch
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    Joined:
    Mar 24, 2013
    Messages:
    818
    Not bad.^
     

    Attached Files:

    • screenshot_00022.png
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  3. Straubz

    Straubz
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    Joined:
    Aug 5, 2012
    Messages:
    370
    They look good, can't wait to drive them:)

    More progress on Woods Point
    -Added a small old mining town with some mines near it.
    -Changed the start position to be in one of the garages.
    -Basically finished the roads
     

    Attached Files:

    • screenshot_00009.jpg
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  4. DrowsySam

    DrowsySam
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    Joined:
    Jul 30, 2013
    Messages:
    999
    :eek: No way!

    Ultimate Test Terrain, on the moon... With moon gravity :cool:



    Crash landed on the moon... Had a pickup in the back

    (imported from here)
     
    • Like Like x 1
  5. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
  6. RockCrwlr

    RockCrwlr
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    Joined:
    Jan 30, 2013
    Messages:
    39
    MTR Kevlar
     

    Attached Files:

    • bcab090de7.jpg
  7. RobertGracie

    RobertGracie
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    Joined:
    Oct 15, 2013
    Messages:
    3,859
  8. Nickorator

    Nickorator
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    Joined:
    Sep 21, 2013
    Messages:
    320
  9. DrowsySam

    DrowsySam
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    Joined:
    Jul 30, 2013
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    999
    New little project, not sure if I'd ever release. Joins straight up to the tow-bar, completely separate slot in the parts editor, and it requires the tow-bar to be attached :cool:


    (imported from here)

    It sure is a real map :) I just got commands and triggers figured out, so it will have a few options. I aim to have something you can drive through, which changes gravity. 3 different settings, Moon, In between and Earth.
     
    • Like Like x 1
  10. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
    screenshot_00013.png
    ok bye then, god.


    hehe I'm not actually developing anything here. just screwing around :p Lots off offset = tires blowing off apparently.

    If I decrease nodeweight was I supposed to increase or decrease the beamspring and beamdamp? thanks
     
  11. RORCAT

    RORCAT
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    Joined:
    Aug 5, 2012
    Messages:
    76
    A little mod...

    - - - Updated - - -

    Almost ready for a release...
     

    Attached Files:

    • screenshot_00067.jpg
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  12. JeremyP147

    JeremyP147
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    Joined:
    Aug 7, 2013
    Messages:
    59
    Has science gone too far?
     
  13. DrowsySam

    DrowsySam
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    Joined:
    Jul 30, 2013
    Messages:
    999
    Thought I'd post here too.

    Quick preview of Apollo Moon Testing, driving in low gravity.

    Earth's gravity: 9.78 m/s²
    Apollo Moon Testing Gravity: 4.00 m/s² (Sorry but the moon's gravity, 1.622 m/s² was un-drivable)

    Change: 59.1 % decrease.

     
    #253 DrowsySam, Nov 13, 2013
    Last edited by a moderator: Oct 21, 2015
    • Like Like x 1
  14. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,958
    Ever played kerbal space program? Try driving a rover on god damned minmus at 0.491ms^-2
     
  15. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,696
    Updates:
    -Finished painting the terrain
    -Made some more objects

    BeamNG.drive.x86_2013_11_13_13_38_05_126.jpg
    BeamNG.drive.x86_2013_11_13_13_38_15_858.jpg
    BeamNG.drive.x86_2013_11_13_13_38_28_681.jpg

    What I need now is some winter-themed trees/vegetation.
     
  16. Miura

    Miura
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    Joined:
    Aug 5, 2012
    Messages:
    311
    I think it would look a lot more like moon if the sun color was whiter and ambient light nearly black.
     
    #256 Miura, Nov 13, 2013
    Last edited: Nov 13, 2013
  17. Elvisnake

    Elvisnake
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    Joined:
    Aug 6, 2013
    Messages:
    206
  18. Samsuck

    Samsuck
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    Joined:
    Dec 11, 2012
    Messages:
    80
    pretty cool, man! But is it possible to make it like there is vacuum, or is it already like that?:confused:
     
  19. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,958
    That would simply require turning aerodynamics off (if thats possible), otherwise vacuum wont do much other than perhaps burst tyres.
     
  20. moosedks

    moosedks
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    Joined:
    Nov 4, 2012
    Messages:
    1,113
    shouldn't the moon at realistic gravity be driveable since it was actually driven on?
     
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