They look good, can't wait to drive them More progress on Woods Point -Added a small old mining town with some mines near it. -Changed the start position to be in one of the garages. -Basically finished the roads
No way! Ultimate Test Terrain, on the moon... With moon gravity Crash landed on the moon... Had a pickup in the back (imported from here)
That IS a real map right? Or am I just being stupid.. Because that looks awesome. I love the original map and this looks soo much more fun. Especially with the gravity adjustment.
New little project, not sure if I'd ever release. Joins straight up to the tow-bar, completely separate slot in the parts editor, and it requires the tow-bar to be attached (imported from here) It sure is a real map I just got commands and triggers figured out, so it will have a few options. I aim to have something you can drive through, which changes gravity. 3 different settings, Moon, In between and Earth.
ok bye then, god. hehe I'm not actually developing anything here. just screwing around Lots off offset = tires blowing off apparently. If I decrease nodeweight was I supposed to increase or decrease the beamspring and beamdamp? thanks
Thought I'd post here too. Quick preview of Apollo Moon Testing, driving in low gravity. Earth's gravity: 9.78 m/s² Apollo Moon Testing Gravity: 4.00 m/s² (Sorry but the moon's gravity, 1.622 m/s² was un-drivable) Change: 59.1 % decrease.
Updates: -Finished painting the terrain -Made some more objects What I need now is some winter-themed trees/vegetation.
I think it would look a lot more like moon if the sun color was whiter and ambient light nearly black.
That would simply require turning aerodynamics off (if thats possible), otherwise vacuum wont do much other than perhaps burst tyres.