I am just saying, but could someone try to port over or try to make a new map that was in the monster jam season, like East Rutheford 2014 or WF 14 with the I would like to see them. If you ported maps over, did you have permission to do it? DM me about the maps and make sure they are ok/well made
https://www.beamng.com/threads/crd-monster-truck.24742/page-64 keep scrolling down to find Sycrase 2016
Can someone do a world finals 17 or 18 plz. or try to convert world finals 17 http://sim-monsters.com/index.php?/files/file/2423-world-finals-17/
I never played ROR so idk what the name of this map is, but someone has to reconize it, anyway could someone port this, if so is it possible to keep the cars crushable or is that added in
This is the Monster Jam Madness map, made by I believe, Box5 or Squishy. I have no experience in porting maps. Since the cars are add ons from the map itself that were added in after the fact, I don't think it would be possible to keep all of the cars crushable. A good alternative for the cars is taking some of the regular road cars or maybe some camper vans and placing them on the map. Just make sure that you have a good amount of RAM, a good CPU and GPU.
nice, my CPU bottlenecks my entire computer so I don't think I can handle it, my game could run 20 cars in a map but I get 20 second lag spikes when I either spawn 2 cars or I'm on a more complex map than grid map, monster jam tracks are smooth though, no lag spikes and I can even have 2 trucks spawned for about 10 minutes, I think the problem is Beam is brutal on CPUs, I have an AMD with a hexacore, one of their higher end CPUs, but the game isn't stable with AMD, so that could cause it, however my computer runs really hot when playing Beam so maybe it needs a bit more cooling, I have 4GB or RAM which is plenty for Beam
so I started messing around with the map editor on gridmap, I made my first ramp...still needs to be tested but I'm getting good with the map editor, may be able to upload some maps, this isn't a bad start for a beginner, the thing in the background was me trying to figure out what height grid map was, without thinking about grid small pure being at zero which would've made life easier ok I think I'm getting good at this, how do I save this
Good luck. Hope to see your tracks soon. I know about the map editor to a certain extent and I can help you if need be. Just PM me if you need help.
You can use this group for general monster truck talk. Now that public releases are back in the cards, the CRD devgroup is back to its original function - a devblog and test group for the monster truck mods I'm working on.