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soundGroup problem

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Turner 2, Apr 15, 2017.

  1. Turner 2

    Turner 2
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    Joined:
    May 23, 2016
    Messages:
    11
    Hi. I'm making sound mods. But, soundGroup doesn't work. So, I can't progress making my mods....
    --- Post updated ---
    my settings is

    etki_sounds.sbeam
    ["24v6engine", "vehicles/etki/sounds/24i/exi.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 1, 0, 0, 0, 0.5, 10.56, 0000, "MAXRPM", 000, 200, 500, 1200, ["engine_throttle"], [] ],
    ["24v6engine", "vehicles/etki/sounds/24i/exl.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 1, 0, 0, 0, 0.25, 2.1, 0000, "MAXRPM", 500 , 1200, 2300, 3900, ["engine_throttle"], [] ],
    ["24v6engine", "vehicles/etki/sounds/24i/exm.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 1, 0, 0, 0, 0.35, 1.1, 0000, "MAXRPM", 2300, 3900, 5800, 6700, ["engine_throttle"], [] ],
    ["24v6engine", "vehicles/etki/sounds/24i/exh.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 1, 0, 0, 0, 0.4, 1.1, 0000, "MAXRPM", 5800, 6700, 7800, 1299900, ["engine_throttle"], [] ],
    ["24v6engine", "vehicles/etki/sounds/24i/eni.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 1, 0, 0, 0, 0.1, 10.56, 0000, "MAXRPM", 000, 200, 500, 1200, ["engine_throttle"], [] ],
    ["24v6engine", "vehicles/etki/sounds/24i/enl.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 1, 0, 0, 0, 0.15, 2.1, 0000, "MAXRPM", 500 , 1200, 2300, 3900, ["engine_throttle"], [] ],
    ["24v6engine", "vehicles/etki/sounds/24i/enm.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 1, 0, 0, 0, 0.25, 1.1, 0000, "MAXRPM", 2300, 3900, 5800, 6700, ["engine_throttle"], [] ],
    ["24v6engine", "vehicles/etki/sounds/24i/enh.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 1, 0, 0, 0, 0.35, 1.1, 0000, "MAXRPM", 5800, 6700, 7800, 1299900, ["engine_throttle"], [] ],

    etki_engine.sbeam
    "soundGroup":"24v6engine",
    "idleRPM":850,
    "maxRPM":6000,
    "inertia":0.17,
    "friction":15
    "dynamicFriction":0.022
    "burnEfficiency":0.34
    "torqueReactionNodes:":["e1l","e2l","e4r"]
    "particulates":0.04
    "energyStorage": "mainTank",
    "requiredEnergyType":"gasoline",
     
  2. Inertia

    Inertia
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    Joined:
    Dec 29, 2015
    Messages:
    1,692
  3. Turner 2

    Turner 2
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    Joined:
    May 23, 2016
    Messages:
    11
    I just have tried this method, but it still doesn't work.
     
  4. Miura

    Miura
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    Joined:
    Aug 5, 2012
    Messages:
    311
    Put the "soundGroup" in "engine" section, not "mainEngine".
    Code:
        "engine":
       {
           "soundGroup":"soundName"
       }
     
    • Informative Informative x 2
  5. Turner 2

    Turner 2
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    Joined:
    May 23, 2016
    Messages:
    11
    Thank you! It worked!
     
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