Released Green Coast race track

Discussion in 'Terrains, Levels, Maps' started by Jalkku, Aug 18, 2013.

  1. Mitki4a

    Mitki4a
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    Wow this capri is just brutal...
     
  2. Jujune

    Jujune
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    Wow thats a nice map! Hope its not an Toaster-Killer if so would be nice to have an fps version.
    Also nice to see the progress on your cars! Well Done!
     
  3. jtblion1

    jtblion1
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    Looking forward to the track's release, we've needed a proper Grand Prix Circuit in BeamNG for a while now.
     
  4. KiloHotel

    KiloHotel
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    This looks very very nice, good work man. Can't wait to unleash the new Bolide series on it.
     
  5. Hati

    Hati
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    Oh no, don't tell me I can't use this with an AMD GPU.
     
  6. Jalkku

    Jalkku
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    I have an AMD GPU myself, you do the math. :)

    Everyone who says that meshterrains and AMD cards are a bad combination are wrong. They work just fine if you use 15 seconds to divide the mesh to few segments.
     
    #26 Jalkku, Dec 9, 2013
    Last edited: Dec 10, 2013
  7. ultranew_b

    ultranew_b
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    Nice ! Look forward to trying it out !
     
  8. Hati

    Hati
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    oh thats great to know, can't wait.
     
  9. DevKryton

    DevKryton
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    :)

     
    #29 DevKryton, Dec 15, 2013
    Last edited by a moderator: Oct 21, 2015
  10. Wallman_91

    Wallman_91
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    Looks awesome with the slowmo chickane clip, love it!
     
  11. DevKryton

    DevKryton
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    Thanks :)

    Here is the "making-of"

     
    #31 DevKryton, Dec 16, 2013
    Last edited by a moderator: Oct 21, 2015
  12. Adamcat

    Adamcat
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    hey dev in you vid the bolide says at 59-102 "I don't feel like drifting today" XD
     
  13. Jalkku

    Jalkku
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    I have been developing this track for ~8 months now and now I thing I've managed to get the track to a point for you guys to try out.


    I consider it now "finished". I will update the map a bit later including the night version and races when the race update comes out. Also if any bugs occur or anything else that needs updating, I'll do my best to fix them.


    Check the first post for download :)


    Thanks to Dev Kryton for the cool trailer :)
     
  14. moosedks

    moosedks
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    wut.png
    seems to work fine though, even on my amd gpu :)
     
  15. Jalkku

    Jalkku
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    AMD users should be fine :)

    Updating the file so it doesn't throw that error. That error shouldn't affect in any way though.


    Edit: file updated, should work now.
     
    #35 Jalkku, Dec 17, 2013
    Last edited: Dec 17, 2013
  16. K3lp_Boy

    K3lp_Boy
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    DevinXXL's Bolide FT40-R really eats up this track. Awesome job!
     
  17. Nadeox1

    Nadeox1
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    Nice track. I got an error about the missing .ter but the map worked fine. I tweaked the settings to have higher resolution shadows and also blue-ished the ambient of the shadows a bit (dark grey looks a bit odd to me) :)
    There are some trees having weird animation (the one at spawn, but I think you already know, it's hard not to see it).

    lyNeurJ.jpg
     
  18. Jujune

    Jujune
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    Can´t play the map... i get an error.
    Failed to create Recource... ....racetrack.ter
     
  19. Nadeox1

    Nadeox1
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    If you click ok, the map will load anyway.
     
  20. Jujune

    Jujune
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    Nope... not by me :/
    I play it on Fullscreen. The map stands by Loading Level, i go on Desktop delete the Fail-Message i go ingame and then i become the official BeamNG Fail-Message and the Game closes and than it opens/starts automaticly.
     
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