Just because it's hard to handle, doesn't mean it is a bug. What do you think of Formula 1 cars' handling back in the 1960s? This mod is great and the author has every right to take the time he needs or wishes to take until he fixes the bugs. In the end this is free content. Thanks @DrowsySam
Im not saying it handling hard is a bug, i'm saying that it just auto spins out when i go unrealistically. You cant compare a buggy game like beamng drive to 1960's racecars because they where real life and didn't have broken physics. The thing is you say that he can take all the time he wants to fix the car but no ones gonna download a broken car.
Why would I give it unrealistic weight and traction just because you can't handle it? It's not buggy at all and I can drive it fine, it just takes more skill. The whole idea of this car was to be unassisted and 'raw', I think it is.. Try feathering the throttle? If you're using keyboard then I can't help you.
i pres sthe throttle and it instantly and unrealistically go to 37 miles a hour within a millisecond, This cause sit to spin out. i do have skill with driving on video game because iv been playing racing games a lot and i have skill. Don't blame your buggy car to my skill.
Auto Manual No millisecond to reach 37mph (around 60kmh). I also don't have any particoular problem with the handling (even thought this car is using a quite old tiremodel) Also, I've told you before, but you seem extremely negative about everything. This is a mod. The author made it in its free time just for fun. Please, if you have bugs to report, do it in a friendly way. Hostility/anger is not needed
i'm not being hostile i'm just saying iv noticed a few bugs and i think the bugs only relate to automatic.
I personally love it the way it is - The V8 version's tires still work so I simply made a version with the i3 engine, because I tend to wreck exponentially more often given the power. It makes me use disciplined and decisive maneuvers with the controller (Steam Motion Control steering, with Paddle Shifters and trigger-bound throttle and brake) and I find it to be many times easier to manage than the Bolide. I'd say I pick it first at least 80% of the time when I boot up BeamNG and use it more frequently than any other vehicle. I find it to be a challenging and rewarding experience because when I fail I know it is because I miscalculated or reacted wrong in the split second in which it counted. Another thing I like is being able to see the road conditions in the motion of the tires in my peripheral vision, which gives me a level of feedback that other vehicles lack, given their enclosed structures. It's frankly terrifying to drive. And exhilarating. Ever since I first used it I've wanted to see more like the Bora, because it is to me simply the most fun car to drive thus far in BeamNG I don't think I've ever made a complete lap of anything except the Hirochi Raceway, but every additional meter gained on the previous attempt is a new achievement, and I keep trying.
It works fine for me using the exact same method in the above video with both models of the Bora. If this doesn't work, try clearing your cache from the game launcher.
DrowsySam updated DSC Bora with a new update entry: MODERATION : Fixed road tires meshes Read the rest of this update entry...