I have a laptop with a really nice processor in it, but the GPU is hopeless. I'm wanting a kind of FPS saving "fog" option that can save me some fps
would love to have an fps saving "fog" option, so that i could actually play on maps other then grid and insane testing with a playable fps
My laptop has a 2.5ghz Core 2 Duo T9400 running at 2.6GHz (I found an extra .5 multiplier) and an overclocked Quadro NVS 160m. (It has a really good heatsink) When using a stock vehicle the CPU bottlenecks and in grid it gets about 20-25FPS on lowest. Using a stripped vehicle (Missing doors/panels/bumpers/etc) the CPU and GPU are pretty much equal and make 60fps. (Windowed mode) I would like to be able to turn off shadows and other unnecessary stuff. (Maybe options to turn off grass and trees completely?) My netbook gets 2-3 FPS on lowest with a D15 that has nothing but suspension and a cab. Both the CPU and GPU are awful. (The Atom in it is supposed to be overclockable but SetFSB just spits out an error every time)
there is a laptop setting, it's called RoR no but yeah, best thing to do is turn off post fx I have it off, and get a steady 30 frames on high everything, on a TV
Really? Ive had that game for a LONG time. I want to experience something more beautiful than RoR, and BeamNG.Drive is exactly what I asked for. I just need my laptop to actually do full focused power on BeamNG. I already set the settings of my laptop to full power, but it does NOTHING! LOL!!!
I remember my Latitude D630 with Intel GMA graphics handling RoR better than my desktop at the same settings. (Desktop was a P4 3GHz with a overclocked 7600GS. It really needed a reinstall of Windows but I just used my laptop.) I'm using my netbook right now.. I wonder.. Downloading RoR. Will report results.
once i get a new hdd as well as a usb optical drive for my laptop, and im done installing windows vista Home Premium (what was on it, and always has been , ive never had a problem with vista personally) ill try out ror on it but yeah, a fog option for people who dont have a powerfull enough gpu would be nice, as my cpu is powerfull enough, i just cant afford a dedicated gpu atm
Well as a programmer speaking just adding fog does not help the fps at all, it can actually get worse when the fog is calculated as shader. What you need is LOD / adjustable draw range ... so independent objects get either less triangles or get completely removed from the render-pipeline once it is not in your view. ... and i would assume that Torque already has that stuff implemented.
Well, in N-Labs with something like the default DAF truck or default bus it's pretty playable with 15 FPS. (Minimum 350m visibility) Using Gabesters 49 Ford it goes down to 3 FPS and the car is white. (Had the same problem once on my Dell with Intel graphics. Fixed by changing a setting I don't remember.)