WIP Beta released Revamped CRD Monster Truck

Discussion in 'Land' started by Deleted member 160369, Apr 20, 2017.

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  1. HumanTarget

    HumanTarget
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    1. We're making a cohen chassis for Grave Digger.
    2. Due to the copyright, Grave Digger will have to be released in a separate pack on the forum and not in this thread.
    3. Yes we could put a Grave Digger body on this chassis, but we're going for realism. (For the main mod. Addon packs, such as mine, aren't 100% realistic. Paint scheme wise at least.)
     
  2. Nonameman08

    Nonameman08
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    on the older version that I have the body isn't breakable
    Is their a estimated time that the addon pack will be released
     
  3. Danny Werewolf

    Danny Werewolf
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    I'm talking about the ones that should be released on another thread as @HumanTarget said. The older ones aren't breakable (only hood) but don't work anymore.
     
  4. HumanTarget

    HumanTarget
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    Nope.
     
  5. Shelby 427

    Shelby 427
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    Double backflip landed, plus freestyle (forums won't let me upload it, will add a link when it's up on YT)
     
    #925 Shelby 427, Jun 3, 2017
    Last edited: Jun 3, 2017
  6. Nonameman08

    Nonameman08
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    does anyone know of some good monster truck tracks and arenas
     
  7. Danny Werewolf

    Danny Werewolf
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    • Like Like x 1
  8. Nonameman08

    Nonameman08
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  9. Deleted member 160369

    Deleted member 160369
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    Correction:

    - Next chassis option will be a 2nd Gen. CRD. Cohen will come after that, as a separate vehicle.
    - CRD 2.0 will be an addon for the classic CRD Monster Truck mod and will be made available in this thread.
    - Grave Digger will be available on both CRD 2.0 and Cohen, with matching paint schemes (CRD will only get XXIII, XXVII and XXXIV, like its real life counterpart).
    - CRD 2.0 will also underpin the new spiked Maximum Destruction body.
    - Both bodies will be 100% breakable.
    - For easier maintainability, CRD 2.0 is being postponed until all issues with the basic CRD are fixed, and all new features are implemented. Development progress can then be shared.
    - CRD 2.0 also exhibited a couple specific issues that must be addressed first.

    That's it! :)
     
    • Informative Informative x 5
  10. [DFS] DXing MonsterJ

    [DFS] DXing MonsterJ
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    All of my trucks spawn without tires, just the rims, and slowly start to explode.
     
  11. Deleted member 160369

    Deleted member 160369
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    What version of the game are you running?

    This mod is only compatible with game version 0.8.0+.

    Also, in version 0.9.0, a bug (fixed in 0.9.0.1) rendered this vehicle unplayable.
     
  12. [DFS] DXing MonsterJ

    [DFS] DXing MonsterJ
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    I'm running 0.9.0.5 currently, i have also noticed that it isn't just the monster truck acting up either. In the covet, the speedometer is just an orange missing texture.
    --- Post updated ---
    Good news! just fixed it , some mod was interfering with the game.
     

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  13. imposteriam

    imposteriam
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    Will the cadillac escalade body be featured as an addon in the future?
     
  14. Deleted member 160369

    Deleted member 160369
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    Not anytime soon.
     
  15. Shelby 427

    Shelby 427
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    so CRD 2.0 is close?
    --- Post updated ---
    so CRD 2.0 is close?
     
  16. Deleted member 160369

    Deleted member 160369
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    "Close" is kind of a big word right now... :p
     
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  17. Shelby 427

    Shelby 427
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    I guess it just feels like it's close
     
  18. aesparza951

    aesparza951
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    How do you clear the cache?
     
  19. YellowRusty

    YellowRusty
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    When you click the icon on your desktop to open the game, you should see a white menu with "Beamng.drive Laucher" written at the top. "Clear Cache" is the second option.
     
  20. mydoomfest56

    mydoomfest56
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    does it mean that it will leap from 1.06 to 2.0? :confused:
     
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