Hello Lads, "Herpies" Here, after a several month long confusion of Trying to log back into my account, and all of my passwords being incorrect.. I Have now made This New Account, "Flattering" I Know. Anyways, Back to the suggestion, after Observing Countless hours of Teenagers Getting behind the wheel for the first time, and Nearly killing me, countless more times. Might i suggest, a scenario, or Course, That is made to Assist those drivers. (Of Course, They would be Supplied with Force Feedback Steering wheels, Audio, Pedals, Shifter etc. ) But Not only a Course, but a Designated Car for this feature, "there's Already a Drivers ED Car Mcfellums!" Yes I Know, Im speaking more or less Newer Impala's (Of Course, change the badges etc) And Ford focus's.. I Guess i will get to work on making a course, but help from the community to Engage in the ability to assist young drivers across the globe would be nice
wut is this thread on? I really dont understand, something about a drivers training or something i guess.
I have incredible doubts that your average facility has the budget or ability to set up a simulator realistic enough to actually give the feeling of driving a real car. Even while playing a lifetime of fairly realistic games with fairly realistic simulators, unless you have a super autistic setup like finnish aliens, you won't be able to transition to a real car instantaneously.
Finnish alien here, I got my driver's licence recently. My driving school had a simulator that I used for the first 10 lessons. On the 11th lesson we started driving in a real car and went straight to a highway. The simulator was garbage. Total rubbish. The car felt like an overgrown potato and the pedals had no feel to them. The clutch worked like a button. It was painful. And it most likely had cost them thousands. Meanwhile I used a better simulator at home with my 15€ ffb wheel. So I'd say beamng could and should be used as a tool to teach driving.
The thing is that a game will never teach you how to drive a car in real life correctly. Surely beamng isn't perfectly suited for Smth like this. I myself have a g27 racing wheel and I think it just fells wrong. THE problem is comparing real life to games. The difference is just too big
At my school, they had a simulator, and... it was bad. All of the car models were stolen, and most of them made no sense (Renaults in the US?). Not to mention that the AI drove in the bike lane, buildings had no collision detection, and pedestrians died from walking into the side of your parked car (Note, if they were hit by an AI, nothing happened). I actually told my friends that BeamNG would make a good simulator, or at least better than that one.
Try City Car Driving. Sometimes, driving in that game is harder than in real life, so, if you master it, you will be a good driver.
Well, there is already a campaign to teach you how to drive in BeamNG. But don't dedicated driving schools have some kind of private terrain on which you can learn to drive a car?