also an innocent question: is anyoone working on a pickup or UTE version of the burnside? Something along these lines
given the support for my previous comment, I pulled out the metaphorical hacksaw and began to remove the burnside's bodywork behind the front seat, fist steap toward having a mesh ready
Bernd updated Burnside *Coupe+Convertible* with a new update entry: MODERATION : duplicated parts Read the rest of this update entry...
Bernd updated Burnside *Coupe+Convertible* with a new update entry: Spring is coming, get your convertibles! Read the rest of this update entry...
Nope, me too. It's caused by nodes too closed from each other since the 0.9 version of the game. It's easy to fix, just a few nodes to move a bit.
imma just say if ur game does not load maps properly and u have this mod then its prob this mob my game broke and i realized it was this mod. nice mod if it worked for me
FWIW, some time ago, I did something of a "live mock-up" of a Burnside Pickup concept. I know nothing of modding BeamNG, so this is the best I could do with what I know/knew at the time.
Bernd updated Burnside *Coupe+Convertible* with a new update entry: cruisin' streets Read the rest of this update entry...
It actually fixed problems from 0.8 with the new collision triangle code, but nobody noticed the problem