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LBeam weird error. (Ran into a problem again, need help)

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by jankimusz, Jun 26, 2017.

  1. jankimusz

    jankimusz
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    #1 jankimusz, Jun 26, 2017
    Last edited: Jun 30, 2017
  2. Sarius

    Sarius
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    The tires of your truck are a bit buggy, but i don't get any errors if i spawn the vehicle and drive it around. Can you make sure your video works?
     
  3. jankimusz

    jankimusz
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    Tires feel too tight and hard, isn't it? Any clue what is wrong with them? Apparently, I set the video as private, but now you should be able to view it.
     
  4. Sarius

    Sarius
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  5. jankimusz

    jankimusz
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    Apparently, I gave you the bad files, my bad. Here are the new ones: https://1drv.ms/u/s!Al6X83AWzKWFh0ZRmDCxL1MzzgFj

    And a new video showing how the L Beams seem to be existing but do nothing what so ever.
    They should be stiff and have resistance to deformation, just like a spring does, and thus hold the axle in place, inhibiting rotation. That's the principle in-game vehicles use, I found.



    Still getting the aforementioned errors though.
     
  6. Goosah

    Goosah
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  7. Sarius

    Sarius
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    Goosah is completely right. You need to connect the single nodes with each other with "normal" Beams without a LBEAM before defining them as a LBEAM. So the nr22 with the nr21 and with the nr34 for example...
     
  8. jankimusz

    jankimusz
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    I did connect simple beams prior to L Beams, but I didn't completely finish the triangle, apparently. (nr22 to nr22)
    So just needed to finish the whole triangle. Now it works and eliminates all errors. Thanks, guys!
     
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