Questions on chromed / glossy objects

Discussion in 'Content Creation' started by SequentialZ, Jul 9, 2017.

  1. SequentialZ

    SequentialZ
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    Mar 19, 2017
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    Hey, so little questions, how do some pieces be chromed and others not, even when being both belonging to the same object ? Example a bolt (chromed) on a part that is glossy but still has a visible paint ?

    I'm not quite sure how is working the 'glossing' system. When I try to make a part being glossy but still having a texture, it just ends up like chrome, could I get an explanation on how is it working and what am I doing wrong ?
    Also what are these numbers for : [0], [1], [2] ? are them layers ? What are they used for ?

    I did look at the wiki but couldn't find something helping.

    Thanks.
     
  2. Nadeox1

    Nadeox1
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    BeamNG Team

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  3. SequentialZ

    SequentialZ
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    Mar 19, 2017
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    Ahh yes it does answer, thank you.
     
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