Weird, I thought mining drastically declined in popularity in the last 3 years. I've heard of the Nvidia GPU spike last month, but didn't know why.
Roses are red Violets are blue I see an update coming To a BeamNG near you. In all seriousness I see an update coming before August arrives.
better transmission is coming in next update, or soon ™ --- Post updated --- https://www.amazon.co.uk/s/ref=nb_sb_noss_2?url=search-alias=aps&field-keywords=GTX+1070 verrryyy expensive..
@crazikyle any chance of updating the first post with these points. 0.10 update (late July or early august) West Coast: 12 days have passed since B25Mitch mentioned the map being 95% done so its likely the main feature (1 big map release every year) car trailer and truck trailer: car trailer seems finished but i'm not sure about the truck trailer (most likely complete by now) Gavril Bluebuck: could be in game but since we have no public visual evidence we don't know. Just a few things i have noticed but you can add more to it.
Not to mention but rev damage is possible now, along with new track generation and Italy being close to finish (LJF said that finishing touches and mountains are left to work on).
He said that 95% of the buildings are done, if you look at the picture of the downtown area, you'll see some gaps in certain places. The industrial/commercial zones, racetrack and maybe the vegetation still needs work. I personally think that all of WCA is around 80-85% complete and Italy around 75-85% complete. While at that, I see Italy being released before WCA if both don't roll out at once.
Oh yeah I guess I read it wrong. Just got to wait until a dev comes out and tells us what is coming out first.
Or alternatively, we might end up finding out "which comes first" once 0.10 actually comes out if the devs decide to leave it as a bit of a surprise. Personally, I would be really happy with either West Coast USA or Italy (like many people here I'm sure), but I hope that the devs add some interesting new engine features that improve the entire game and perhaps some new Italy-inspired skins for existing vehicles.
so transmission rework (somewhat) is definitely coming, we may see a map (maybe two) and maybe the Bluebuck (or we may get a surprise vehicle from the devs) and maybe the D-series Tow Truck
To everyone who thinks that Italy will release before WCA: I still don't think that that would happen. Sure, Italy may get finished first, but I'm predicting that there will need to be a lot of revisions to the game engine to allow it to run smoothly. It's going to need at least four times more resources than any other map that we currently have in the game. To try and make it run smoothly on at least 50% of the community's computers would take a whole lot of improvements to the game engine, which may take several months. So, I think that WCA will come out first. Speaking of WCA, here's a few things that I predict may come with it (when it does): (Please note: This is mere speculation and not meant to be taken seriously. None of these have been confirmed by the devs) -New police and skins for the Belasco police department. They have their own building in the middle of the city. This makes total sense to have new skins for the Grand Marshal, Sunburst, Roamer, and 200BX, and maybe...just maybe...some new police vehicles like SBR4 and K-Series interceptors, Covet and '96 Pessima patrol cars, a Hopper Border Patrol config, and a few others, as well. -The possibility of seeing some new California Custom-styled skins for the Burnside, as that would be a popular car to use for customization back in the '50s and '60s. Bluebuck could have this, as well. -Some V8 engine swaps for cars like the Miramar, which (back in the 1960s and '70s) would have been a popular base to use for sticking a Gavril or Bruckell small-block into. -Some beater/ghetto configurations of the pre-2000 cars, especially the Bluebuck, Burnside, Miramar, Moonhawk, Grand Marshal, and LeGran. It's already been confirmed by the devs that WCA will have a lot of shady backstreet ghettos and run-down neighborhoods, and having the freedom to .drive around a shady neighborhood, trash-covered streets and all, in a LeGran with a heap of rust, a blown head gasket, shot suspension, and a load of other issues would add a whole load of fun to the entire experience. -Some more race cars, potentially a K-Series GTE configuration and a classic race car in the form of either the Burnside or the Bluebuck. WCA will have the biggest motorsports facility in the standard game, and what better way to add to the fun than to have some more race cars and race parts for the cars? -Some more drag cars. The drag strip will be the first of its kind in the standard game, and I think that that foreshadows the addition of some dragsters made out of the Grand Marshal, Miramar, and Sunburst. Of course, all of these together are pretty much going to take as much effort as a whole new car, so it's likely that only a few of these will make it into the game.
Don't forget a '53 Special gasser and skins for existing race cars that don't have them (the Barstow has a race skin that would look good on a dirt racer but it's not on any configs. There are a couple nice skins in the official game that don't have configs even though they could easily be made with existing parts, what a shame)