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0.10 Update: Game instability

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by sergiopt04, Aug 15, 2017.

  1. sergiopt04

    sergiopt04
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    Joined:
    Jan 19, 2016
    Messages:
    24
    I noticed that on the latest updates instability has been quite prominent, I have had more than 7 fatal exceptions during 5 hours of play time, the thing is, I have been doing nothing crazy, in fact, I like to do realistic crashes, at a realistic speed and I only experienced these bugs with official BeamNG vehicles (E.g.: Pessima (Old), H-Series van, ETK 800, ETK K-Series, D-Series, Covet and Sunburst.)
    One time, I was smashing a piano with a beater covet and the bumper started wobbling only to explode seconds later and to crash my PC in a way I had to forcefully shut it down by pressing the power button on the case...
    Is there any direct relationship to the update that may make the physics more unstable, if so how can I fix it?

    By the way, if you are watching and have had any problems like me, please share them, so maybe we can all solve this...
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    I'm not able to replicate by doing what you did.
    Are you using mods by the way? What's your frame-rate?
     
  3. sergiopt04

    sergiopt04
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    Joined:
    Jan 19, 2016
    Messages:
    24
    The frame rate is locked 60, no stutter or lag...
    Oh another problem I noticed is when I couple two vehicles together (The node for a D- series's tow hitch into a ETK 2400i front bumper...)
    I have all mods deactivated currently, In fact I was going to uninstall the mods today...
     
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