Released Rainbow Crossing 1.3.1

A little intersection in rural United States.

  1. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    Well, your right. I'll look at it tomorrow
     
  2. qwerty9586

    qwerty9586
    Expand Collapse

    Joined:
    Sep 29, 2016
    Messages:
    59
    This track looks pretty neat. Have you thought about having a long straight dirt road leading to a river with a broken bridge to jump over like in Smokey and the Bandit or Dukes of Hazzard?
     
  3. FireStriker

    FireStriker
    Expand Collapse

    Joined:
    Jan 8, 2016
    Messages:
    1,827
    Oh my goodness. THIS MAP IS FRIKING PERFECT FOR MY MOVIE.
     
  4. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    I'll probably not, since I'm going for a realistic-style map.

    You're working on a movie? Awesome!
     
  5. MilanKD

    MilanKD
    Expand Collapse

    Joined:
    Jul 23, 2016
    Messages:
    941
    Heck yeah,
    lol, theres an old broken bridge near my home, pretty realistic to me
     
  6. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    Well, I mean the part where you jump over it is a bit unrealistic.
     
  7. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    UPDATE #8: Finished the 3rd section of the map. Getting pretty close to completion! :)

    screenshot_00000.png screenshot_00003.png screenshot_00002.png screenshot_00001.png screenshot_00004.png
     
  8. MilanKD

    MilanKD
    Expand Collapse

    Joined:
    Jul 23, 2016
    Messages:
    941
    Are you adding AI support?
     
  9. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    I will be adding AI support soon.
     
  10. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    UPDATE #8.5: Added AI support. A little clunky, but works.

    upload_2017-9-20_18-53-6.png
     
    #50 Giraffinator, Sep 21, 2017
    Last edited: Sep 21, 2017
  11. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    UPDATE #9: The map is now 3/4 complete. I added 6 new commercial buildings, and added more homes. Very close to completion! :)

    screenshot_00018.png screenshot_00019.png screenshot_00020.png screenshot_00017.png screenshot_00022.png screenshot_00021.png screenshot_00023.png
     
  12. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    UPDATE #10: The map is now complete! :D Now all I have to do is upload to the repository.

    screenshot_00036.png screenshot_00039.png screenshot_00038.png screenshot_00037.png screenshot_00040.png
     
    • Like Like x 1
  13. gigawert

    gigawert
    Expand Collapse

    Joined:
    Sep 6, 2015
    Messages:
    2,029
    @Giraffinator I recommend making the dashed lines white, as yellow lines in the US indicate that cars on each side of them are traveling in different directions.
     
  14. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    You are right, I'll do that later.
    --- Post updated ---
    Soon...

    upload_2017-10-2_18-10-26.png
     
    • Like Like x 1
  15. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    #55 Giraffinator, Oct 3, 2017
    Last edited: Oct 3, 2017
  16. gigawert

    gigawert
    Expand Collapse

    Joined:
    Sep 6, 2015
    Messages:
    2,029
    • Like Like x 1
  17. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,685
    Merged the discussion threads into this already existing thread :)
     
  18. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    Thanks! :)
     
  19. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
  20. qwerty9586

    qwerty9586
    Expand Collapse

    Joined:
    Sep 29, 2016
    Messages:
    59
    Nice track! I love the big mud pit. A couple of things I noticed:

    - The grassy field behind the gas station drives and sounds like the road (tire screeches and same friction).
    - The main highway should have white stripes for the lanes going the same direction and the width of the lanes feel too wide (the side roads feel like the correct width)

    Great job making the track!
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice