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How many cars can your pc handle at once?

Discussion in 'General Discussion' started by JDMClark, Nov 11, 2013.

  1. AirSKiller

    AirSKiller
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    It's 'only' a 1150 core clock (saw it on there very own website) so it's not thaaaaat of a OC anyway...

    - - - Updated - - -

    hahaha, it doesn't hurt. But you don't need it either, don't worry.
     
  2. moosedks

    moosedks
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    with 4 cards you would run out of vram way sooner then all those gpu's would get to 100% load I would think
     
  3. AirSKiller

    AirSKiller
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    No, not in BeamNG, maybe in Crysis 3 maxed out, and even then, they probably would run with all the vram filled but still at 100% (at 1080p in will never fill it's vram btw)
     
  4. Joko90

    Joko90
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    i7 3770 @ 3,4 GHZ
    GTX 680
    16 GB RAM

    No SSD, it´s broken :(

    20 Cars @ 28 FPS
     

    Attached Files:

    • 17cars.jpg
    • 20cars.jpg
  5. AirSKiller

    AirSKiller
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    I want to see the fraps overlay, it's literally impossible that you get almost 30 fps with 20 cars xD
    Look at my rig in the signature, with that (much like yours) I get 11 fps with 13 cars, lol...
     
  6. Joko90

    Joko90
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    Sorry my english isn´t very good, so I try to repost. ^^

    Yeah I see what u mean. I think the same way like you, I don´t know why I get this high rate.
     
  7. AirSKiller

    AirSKiller
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    You can't read your fps in-game, the readings are wrong.
    Download fraps and take a screenshot with the overlay on top :)
     
  8. Joko90

    Joko90
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    OMG sorry xD i don´t know that!

    I will try it later with Fraps and repost my FPS *g*.
     
  9. AirSKiller

    AirSKiller
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    I just when to check it, with one car I was getting about 60 fps (Fraps) in Rock Island but the game saying 2000 fps (for the physics) and 20 fps (on that graph on the lower right). When I add a couple of cars I drop to about 40 fps (Fraps) but the physics fps stay the same (2000) and the graph still reads the same too (20)
     
  10. Joko90

    Joko90
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    Ok I tested it right now with Fraps. 10 Cars @ 12 FPS, 13 Cars @ 9 FPS and 20 Cars @ 6 FPS ^^ That sound´s better.

    for my config look at the Attachments
     

    Attached Files:

    • BeamNG 2014-01-04 00-32-31-87.jpg
  11. AirSKiller

    AirSKiller
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    Yeah, that's more around what I would expect since it's basically my CPU but with a slightly lower clock speed :)
     
  12. Joko90

    Joko90
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    ^^ that´s the little difference between the K and the non-K Version. :)
    I can´t overlock my CPU :-/. But the standard power is still OK :D
     
  13. AirSKiller

    AirSKiller
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    Yep :) But you could raise the base clock a bit though, would help a tiny bit xD Also, some AsRock boards have non-K OC as a feature :)
     
  14. Joko90

    Joko90
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    Ok I have a AsRock Board. I will wirte u a pn with my full spec´s ok? May u can give me a few tipp´s.
    But not today ^^ I will now go to sleep. GN!
     
  15. AirSKiller

    AirSKiller
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    No prob :) I should get some sleep too haha
     
  16. xypex982

    xypex982
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    I thought we were to use the in game FPS? The reason being that fraps supposedly cuts fps and thus skews the results? Am I missing something?
     
  17. AirSKiller

    AirSKiller
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    Well the in-game fps for me always show the same. And when Fraps tells me it's 10 fps it sure looks and feels like 10 fps xD Bottom line, for me, fraps seems to show the real deal in-game it's all over the place...
     
  18. TU250X

    TU250X
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    All of them
     
  19. TheFastRacer

    TheFastRacer
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    I am sure you misunderstood the question. How many cars can you spawn before your PC goes nuts?


    I can only spawn 3 cars at once, at 20 FPS. And yes, I have got a terrible PC.
     
  20. Bubbleawsome

    Bubbleawsome
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    Mine goes nuts at something like 50 cars. Like, lots of nuts. I have issues with 3 cars too, but I have an i7 870 that should smash though at least 4, maybe 6 with HT. Meh.
     
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