Constant mini-updates, instead of periodical large ones.

Discussion in 'Ideas and Suggestions' started by MrAnnoyingDude, Oct 15, 2017.

  1. MrAnnoyingDude

    MrAnnoyingDude
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    Looking at the graph showing BeamNG's popularity on Steam, I noticed that it rises a lot when a new update comes.

    So, in order to keep the high popularity constant, I have an idea: instead of releasing big updates with a lot of things once a few month, the devs could make tiny ones, often consisting of just one thing (e.g. exhaust flames), once a few days.

    What do you think?
     
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  2. EruptionTyphlosion

    EruptionTyphlosion
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    The engine is very unstable, and constant updates would make large updates (Such as engine overhauls) pretty much impossible.
     
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  3. Nadeox1

    Nadeox1
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    Sometimes, more time between updates is needed, especially when we are working on new features that needs more work/time.
    Smaller updates won't give us much time to break the game, do stuff, and then put everything back together.
     
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  4. MrAnnoyingDude

    MrAnnoyingDude
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    Maybe some features would have a longer waiting time.

    Still, my point is "a few smaller updates, instead of one big one".
     
  5. Diamondback

    Diamondback
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    Also consider that actually pushing an update takes considerable amounts of time, time that can't be used to work on the actual game.
     
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  6. Tixltif

    Tixltif
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    I thought about this a few nights ago and decided that this would be way too much work I mean smaller or more simple games ie unturned can do this because not much is needed in this game though it is too complicated to do that with.
     
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  7. Codeslamer

    Codeslamer
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    I don't mind waiting for updates. Besides, when you get a lots of features all at once in a big update, it's like a mini Christmas
     
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  8. Snikle

    Snikle
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    Yeah, sometimes you just have to deal with waits for updates. At least when things are slow, you know something big is coming.
     
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  9. carkiller4

    carkiller4
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    the choice to update instead of being forced
     
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