+Insanegaz I saw that there was an area that can hurt peoples eyes (or brain)/trigger epilepsy in a video of yours, can you change the texture please?
A warp pattern huh? Maybe at the other end, it could lead to some place... Anyways, thank for the response!
wow i saw the pics and was amazed i used to use this map every time i got on till updates broke it i will download it as soon as it comes out amazing work man
So when's the download out? --- Post updated --- So when's the download out? (sorry, messed something up)
Some more progress on the map. Added a new tunnel. Rebuilt the wall of death. Made my own loop object. Finished ramp near mudding track. Added a running stream down the hill through waste drains into spike pit area. Reworking the race track adding Ai. Finished working waterfall. Sure i've done other things but can't remember Left to do alot. When will it be released? When it's completed
Insanegaz updated Insane Testing with a new update entry: Insane Testing Final Release Read the rest of this update entry...
You should put some of the slippery water or ice at the beginning of the drag strip for burnouts I think that would be pretty cool! --- Post updated --- especially for the drag car with huge tires that can't even start to do a burnout
Im having resource load error, the game says "Failed to create resource" then shows what resource (mostly from \art\...). I have deleted old mod, cleared cache, deleted backups, yet i get this error. anyone knows how to fix it? Edit: im using the v0.10.0.1.4385 - RELEASE x64 version if that makes a difference.
Strange it wouldn't work, can you move all mods to a different folder and try it on it's own. is it installed in \Documents\BeamNG.drive\mods
I did a even deeper digging and found some zips all the way from march 2016 of your mods early stages at the very bottom. Now the mod loads up very well. Sorry i took your time. Only if the devs could implement a "mod channel" where devs updates would automaticly fetch in-game like the Nexus Mod Client.....