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Trouble With Skins

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by avandegg, Nov 2, 2017.

  1. avandegg

    avandegg
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    Joined:
    Nov 11, 2016
    Messages:
    6
    20171101222525_1.jpg 20171101222521_1.jpg 20171101222513_1.jpg
    Hello! As you can probably tell, there's something wrong with this skin I made! As far as I can tell, the game is trying to lay down the c,s,n, and d dds's in the UV format. (Idk much about this so forgive whatever dumb word choices I use) I honestly don't know why it's doing this. If anyone could resolve it by taking a look at my files, that'd be helpful. It's probably got something to do with the materials, but it could be my colormap, because the skin looked fine before I tried using the colormap.
     

    Attached Files:

  2. EcoNadder77

    EcoNadder77
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    Joined:
    May 29, 2017
    Messages:
    1,150
    You have two incorrect paths in your materials.cs file. You forgot to include your subfolder within the texture paths.

    Replace this
    Code:
       colorPaletteMap[2] = "vehicles/coupe/coupe_skin_gay_palette_uv1.dds";
       overlayMap[2] = "vehicles/coupe/coupe_skin_gay.dds";
    With this
    Code:
       colorPaletteMap[2] = "vehicles/coupe/gay/coupe_skin_gay_palette_uv1.dds";
       overlayMap[2] = "vehicles/coupe/gay/coupe_skin_gay.dds";
    Try this and see if it fixes your problem.

    You might want to reconsider your choice of skin. This may break some of the forum rules: RULES
     
    #2 EcoNadder77, Nov 2, 2017
    Last edited: Nov 2, 2017
  3. avandegg

    avandegg
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    Joined:
    Nov 11, 2016
    Messages:
    6
    Thanks. I'll try it. Can't rn but later I will, and about the breaking the rules part, this is just for personal use not planning on uploading it.
     
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