1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

0.11.0.5 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Nov 22, 2017.

Thread Status:
Not open for further replies.
  1. kaytc

    kaytc
    Expand Collapse

    Joined:
    Apr 5, 2016
    Messages:
    45
    The drag tires don't seem anywhere near grippy enough
     
  2. Diamondback

    Diamondback
    Expand Collapse
    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,957
    If you want maximum grip you need to use the prepped asphalt on the WCA drag strip, we reduced the tire grip to realistic levels now.
     
    • Agree Agree x 2
    • Informative Informative x 1
  3. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    Graphics > Custom Preset > The POSTFX button will appear.

    That's not HDR (HDR here does not have any visual impact). That's bloom, and the game doesn't enable/uses it by default.
    You might had it from before, or your PostFX settings are simply broken

    But you can also go in Documents/BeamNG.Drive/settings and delete the 'default.postfxpreset.cs' file.
     
  4. enjoyinorc6742

    enjoyinorc6742
    Expand Collapse

    Joined:
    Dec 24, 2015
    Messages:
    1,631
    378 CUI in the moonhawk is too loud compared to other engines. resetting the car seemed to result in audio issues that can be heard here
     
    #724 enjoyinorc6742, Nov 29, 2017
    Last edited: Nov 29, 2017
    • Agree Agree x 1
  5. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    I have repacked all my mods including .cdae mesh collections in the archive, like official vehicles.

    Since 0.11, pre-cached data is ignored. Game recreates a new .cdae collection in /My Documents/BeamNG.drive/vehicles/ on first spawn either way.
     
  6. Alex_Farmer557

    Alex_Farmer557
    Expand Collapse

    Joined:
    Dec 28, 2016
    Messages:
    3,541
    Thanks for discriminating against us whose computers can’t run WCUSA.
    Yay.
     
  7. Diamondback

    Diamondback
    Expand Collapse
    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,957
    We are always aiming for maximum realism, we had to reduce the unrealistically high grip of those tires at some point...
     
    • Agree Agree x 6
  8. Ai'Torror

    Ai'Torror
    Expand Collapse
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,548
    From what I've noticed, most of the engine damage related messages do not appear in the message box anymore.
    From what I've noticed:
    No overheating messages (turbo, coolant, oil)
    No damage messages (head gasket, piston rings, rod bearings)

    It is weird since over rev messages appear normally, the same with engine overtorque ones.
     
  9. Diamondback

    Diamondback
    Expand Collapse
    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,957
    Yes, that's expected, they are being moved to the damage app over time. :)
     
    • Agree Agree x 3
  10. Ai'Torror

    Ai'Torror
    Expand Collapse
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,548
    But, could you leave on option for the simple message system? The Damage app is quite big and with smaller screen space is very valuable. + I just prefer simple message system.
     
    • Agree Agree x 6
  11. [hoba]Tomahawk

    [hoba]Tomahawk
    Expand Collapse

    Joined:
    Jun 24, 2015
    Messages:
    13
    I've noticed with previous builds that when you first start the game and open WCUSA no matter what i do i get exactly 14 fps but that could be fixed if i opened for example Utah first and the WC and would get a solid 40-45 fps.Now since the last update that seems to be fixed but the fps dropped to 30 -35 fps and if i change graphic while on the map , no matter what i touch the frames drop to 15fps......Why is that?
    Also,i've never had tire smoke in my game and i've had the game for 2.5 years with the exact same settings,but now they seem to work.?!

    UPDATE: Alt tab after somewhile playing on WC USA makes the game drop to 15 fps....
     
    #731 [hoba]Tomahawk, Nov 29, 2017
    Last edited: Nov 29, 2017
    • Agree Agree x 1
  12. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    I agree with that idea, but you can also simply resize the damage app yourself with the UI editor.
     
  13. Ai'Torror

    Ai'Torror
    Expand Collapse
    BeamNG Team

    Joined:
    Aug 29, 2015
    Messages:
    1,548
    I know, but then it becomes less clear... Simple text is much more useful for me
     
    • Agree Agree x 1
  14. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,343
    Someone?
     
  15. TobiBenzi

    TobiBenzi
    Expand Collapse

    Joined:
    Jul 29, 2016
    Messages:
    227
    screenshot_00118.png How is the person who works here supposed to enter his building? (You also can't drive into the area.) This fence wasn't there in the 0.11 Version.
    screenshot_00124.png And you have to have good climbing abilities to get into here! ;)
     
  16. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,683
    I also prefer the message system .The damage app is out of the way and I actually never noticed it until it was brought up :|
     
    • Agree Agree x 7
  17. Justy4WDTURBO

    Justy4WDTURBO
    Expand Collapse

    Joined:
    May 14, 2016
    Messages:
    648
    SplitShafts are STILL broken after reload in 11.0.2!
     
  18. SubaruSTI07™

    SubaruSTI07™
    Expand Collapse

    Joined:
    Sep 26, 2017
    Messages:
    3,714
    the wheel(s) fall off when drifting a fine tuned i series 20171129172542_1.jpg this must be fixed
     
  19. OttoNL

    OttoNL
    Expand Collapse

    Joined:
    Apr 27, 2016
    Messages:
    125
    2 new bugs since the last hotfix:

    Resetting the car does not kill the burning car sound.

    If you use the throttle even 0.1 sec before a scenario starts the engine stalls and you have to try again.
    Edit: This only happens with a Gavril D with the biggest engine, biggest turbo, a 330 shot of nos (as far as that's relevant at standstill) and 1440 kg of lumber in the bed, I have no idea if that's a bug or intentional.
     
    #739 OttoNL, Nov 29, 2017
    Last edited: Nov 29, 2017
  20. Crafthun

    Crafthun
    Expand Collapse

    Joined:
    Jan 16, 2016
    Messages:
    216
    Please help! Reinstalled the game but none of the modded maps are working but the vehicle mods are working. (All mods up to date)
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice