WIP Beta released Death Road 1.1

Updated for 0.8+

  1. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404
    Zd6crcv.jpg

    An example of the many trails I plan on doing.

    EDIT: Also the airfield.

    L7e18w0.jpg
     
    #21 KiloHotel, Jan 19, 2014
    Last edited: Jan 19, 2014
  2. Mitki4a

    Mitki4a
    Expand Collapse

    Joined:
    Jul 29, 2013
    Messages:
    254
    Can you make a paved road trail with many potholes?:D
     
  3. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404
    hxttZAZ.jpg

    Hope this gets some good use one day.

    EDIT: As in I hope we get some freight handling equipment :) Adding a few more things and then I'm gonna release it.
     
    #23 KiloHotel, Jan 24, 2014
    Last edited: Jan 25, 2014
  4. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404
    pgTJspd.jpg

    A second warehouse up in the hills.
     
  5. Neidjel

    Neidjel
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    332
    The screenshots you're posting look really good. How many hours of work have you put in this map so far?
     
  6. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404
    Jeez.. Probably around 50 hours so far, I've really been taking my time trying to do a good job. Especially with the roads, the paved one has been very time consuming.

    EDIT: And thank you! Here's another one.

    kXUHkHd.jpg

    And another...

    KOyUOyM.jpg
     
    #26 KiloHotel, Jan 25, 2014
    Last edited: Jan 25, 2014
  7. Autofan

    Autofan
    Expand Collapse

    Joined:
    Jun 26, 2013
    Messages:
    470
    WOW this terrain is looking fantastic, I appreciate the time and the detail you are putting into this map. :)
     
  8. scottj

    scottj
    Expand Collapse

    Joined:
    Jan 24, 2014
    Messages:
    16
    Wow that looks awesome!!!!! Do you know when you will release it?:D
     
  9. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404
    Not quite sure when, maybe another week or so. I'm adding more stuff so it doesn't feel so empty. Adding a housing complex and then I wanna start adding a bunch of offroading trails, only like 3 right now.

    9Q5zFLV.jpg

    Heres the very WIP housing complex.
     
  10. JDMClark

    JDMClark
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    1,347
    I really just want to get in a T75 with a wide load and take it through the mountains sounds like it will be a blast! Very awesome map!!
     
  11. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404

    Me too, really hope someone makes a trailer as a part for the T75 until we get the hook nodes or whatever, and thanks.

    Moving quickly on the complex, then on to adding trails. Screenshot:
    PvG26Tn.jpg
     
  12. scottj

    scottj
    Expand Collapse

    Joined:
    Jan 24, 2014
    Messages:
    16
    I cant wait! I have a few things you could add, just for a little fun. First a little bridge type thing high above in the cliffs? One that needs to be crossed very carefully, a lot like the ones in real life. Another: Stream crossings? They also sound really cool, if the game creater allows them, I have never messed with creator before... Something along the lines of a crawler specific trail would also be really cool, I havent found a map with one. Finally, as stated by others, potholes, ruts, washouts, and maybe the occasional rockslide remains all sound like fun to me! I know thats a lot, but its only suggestions, no need for any of those if you dont want them! Thanks for your hard work and good luck with the final product!
     
  13. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404

    Yeah I'm gonna put a little bridge up in the hills on the death road somewhere, I'm for sure gonna add potholes and ruts to the dirt roads, and I also have a rock climbing area planned. Thanks for the suggestions.
     
  14. scottj

    scottj
    Expand Collapse

    Joined:
    Jan 24, 2014
    Messages:
    16
    Sounds awesome, this is the only map i have ever been truly exited for! By what it looks like you basically put everything I ever even though of doing in one map. Keep up the good work!
     
  15. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404
    Thanks bud. Here's another screenshot of the same spot:
    ONc38Ki.jpg
     
  16. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,931
    Im going to park a couple cars in these driveways, then im going to hop the curb and flatten them with a T75.

    This map looks awesome! ;)
     
  17. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404
    Housing complex is pretty much done.

    0DSORGG.jpg
     
  18. JDMClark

    JDMClark
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    1,347
    Looking awesome man! Hope you can tune and adjust the lighting some to give it less of the usual blueish tint all maps have
     
  19. KiloHotel

    KiloHotel
    Expand Collapse

    Joined:
    Sep 29, 2012
    Messages:
    404
    Yeah I was thinking about that, I've looked at the settings and they are kinda vague with the descriptions of what they do. But yeah, it's in my head. :p
     
  20. Binkey

    Binkey
    Expand Collapse

    Joined:
    Aug 31, 2012
    Messages:
    297
    This map is something I need in my life...
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice